www.pudn.com > GpsSimulation.rar > SplashWnd.h


#if !defined(AFX_SPLASHWND_H__ABFC3966_87D0_11D7_80DF_000021E3C617__INCLUDED_)
#define AFX_SPLASHWND_H__ABFC3966_87D0_11D7_80DF_000021E3C617__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SplashWnd.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CSplashWnd window

class CSplashWnd : public CWnd
{
// Construction
public:
CSplashWnd();

// Attributes
public:
CBitmap m_CBitmap;
BITMAP m_bitmap;
// Operations
public:

// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSplashWnd)
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT&amt; cs);
//}}AFX_VIRTUAL

// Implementation
public:
virtual ~CSplashWnd();

// Generated message map functions
protected:
//{{AFX_MSG(CSplashWnd)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SPLASHWND_H__ABFC3966_87D0_11D7_80DF_000021E3C617__INCLUDED_)