www.pudn.com > GpsSimulation.rar > SplashWnd.h


#if !defined(AFX_SPLASHWND_H__ABFC3966_87D0_11D7_80DF_000021E3C617__INCLUDED_) 
#define AFX_SPLASHWND_H__ABFC3966_87D0_11D7_80DF_000021E3C617__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// SplashWnd.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CSplashWnd window 
 
class CSplashWnd : public CWnd 
{ 
// Construction 
public: 
	CSplashWnd(); 
 
// Attributes 
public: 
	CBitmap m_CBitmap; 
	BITMAP  m_bitmap; 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CSplashWnd) 
	protected: 
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CSplashWnd(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CSplashWnd) 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 
	afx_msg void OnPaint(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_SPLASHWND_H__ABFC3966_87D0_11D7_80DF_000021E3C617__INCLUDED_)