www.pudn.com > CCreditsCtrl_demo.rar > CreditsDlgDlg.h


// CreditsDlgDlg.h : header file 
// 
 
#if !defined(AFX_CREDITSDLGDLG_H__58C8BEB8_36D5_494B_8AF1_12A5D6693B9D__INCLUDED_) 
#define AFX_CREDITSDLGDLG_H__58C8BEB8_36D5_494B_8AF1_12A5D6693B9D__INCLUDED_ 
 
#include "CreditsCtrl.h"	// Added by ClassView 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
///////////////////////////////////////////////////////////////////////////// 
// CCreditsDlgDlg dialog 
 
class CCreditsDlgDlg : public CDialog 
{ 
// Construction 
public: 
	static void TestFunction2(LPCTSTR lpszArg); 
	static void TestFunction(LPCTSTR lpszArg); 
	CCreditsDlgDlg(CWnd* pParent = NULL);	// standard constructor 
	static void DrawCreditsBackground(CDC *pDC, RECT rect, BOOL bAnimate, DWORD lParam); 
 
// Dialog Data 
	//{{AFX_DATA(CCreditsDlgDlg) 
	enum { IDD = IDD_CREDITSDLG_DIALOG }; 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CCreditsDlgDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	CCreditsCtrl m_wndCredits; 
	HICON m_hIcon; 
	CBitmap m_bgBitmap; 
 
	// Generated message map functions 
	//{{AFX_MSG(CCreditsDlgDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg void OnBackground(); 
	afx_msg void OnSlow(); 
	afx_msg void OnUserscroll(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_CREDITSDLGDLG_H__58C8BEB8_36D5_494B_8AF1_12A5D6693B9D__INCLUDED_)