www.pudn.com > CCreditsCtrl_demo.rar > CreditsDlgDlg.h
// CreditsDlgDlg.h : header file
//
#if !defined(AFX_CREDITSDLGDLG_H__58C8BEB8_36D5_494B_8AF1_12A5D6693B9D__INCLUDED_)
#define AFX_CREDITSDLGDLG_H__58C8BEB8_36D5_494B_8AF1_12A5D6693B9D__INCLUDED_
#include "CreditsCtrl.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CCreditsDlgDlg dialog
class CCreditsDlgDlg : public CDialog
{
// Construction
public:
static void TestFunction2(LPCTSTR lpszArg);
static void TestFunction(LPCTSTR lpszArg);
CCreditsDlgDlg(CWnd* pParent = NULL); // standard constructor
static void DrawCreditsBackground(CDC *pDC, RECT rect, BOOL bAnimate, DWORD lParam);
// Dialog Data
//{{AFX_DATA(CCreditsDlgDlg)
enum { IDD = IDD_CREDITSDLG_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCreditsDlgDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CCreditsCtrl m_wndCredits;
HICON m_hIcon;
CBitmap m_bgBitmap;
// Generated message map functions
//{{AFX_MSG(CCreditsDlgDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnBackground();
afx_msg void OnSlow();
afx_msg void OnUserscroll();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CREDITSDLGDLG_H__58C8BEB8_36D5_494B_8AF1_12A5D6693B9D__INCLUDED_)