www.pudn.com > HumanAnimation.rar > TRIANGLE.RC
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Chinese (P.R.C.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)
#ifdef _WIN32
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
#pragma code_page(936)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
CG_IDD_SKELETENDIALOGBAR DIALOGEX 0, 0, 133, 288
STYLE WS_CHILD
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
CONTROL "Tree1",IDC_BODYTREE,"SysTreeView32",TVS_HASBUTTONS |
TVS_HASLINES | TVS_LINESATROOT | TVS_EDITLABELS |
TVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,7,7,118,180
LTEXT "Body Type : Right Upper Arm",IDC_STATIC_BODYTYPE,7,193,
109,16,SS_CENTERIMAGE,WS_EX_STATICEDGE
LTEXT "Orientation X : 0.000000",IDC_STATIC_ORIENTATIONX,7,212,
109,16,SS_CENTERIMAGE,WS_EX_STATICEDGE
LTEXT "Orientation Y : 0.000000",IDC_STATIC_ORIENTATIONY,7,231,
109,16,SS_CENTERIMAGE,WS_EX_STATICEDGE
LTEXT "Height : 0.000000",IDC_STATIC_POSITIONY,7,250,109,16,
SS_CENTERIMAGE,WS_EX_STATICEDGE
CONTROL "Spin4",IDC_SPIN_ORIENTATIONX,"msctls_updown32",
UDS_ARROWKEYS,116,212,9,16
CONTROL "Spin4",IDC_SPIN_ORIENTATIONY,"msctls_updown32",
UDS_ARROWKEYS,116,231,9,16
CONTROL "Spin4",IDC_SPIN_POSITIONY,"msctls_updown32",
UDS_ARROWKEYS,116,250,9,16
CONTROL "Spin4",IDC_SPIN_BODYTYPE,"msctls_updown32",
UDS_ARROWKEYS,116,193,9,16
PUSHBUTTON "Edit",IDC_BUTTON_EDIT,7,267,118,16
END
CG_IDD_FRAMEDIALOGBAR DIALOGEX 0, 0, 464, 47
STYLE WS_CHILD
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
PUSHBUTTON "Play",IDC_BUTTON_PLAY,7,7,50,14,0,WS_EX_CLIENTEDGE
PUSHBUTTON "Stop",IDC_BUTTON_STOP,7,26,50,14,0,WS_EX_CLIENTEDGE
PUSHBUTTON "Add Group",IDC_BUTTON_ADDGROUP,61,7,50,14,0,
WS_EX_CLIENTEDGE
PUSHBUTTON "Del Group",IDC_BUTTON_DELGROUP,61,26,50,14,0,
WS_EX_CLIENTEDGE
PUSHBUTTON "Add Frame",IDC_BUTTON_ADDFRAME,115,7,50,14,0,
WS_EX_CLIENTEDGE
PUSHBUTTON "Del Frame",IDC_BUTTON_DELFRAME,115,26,50,14,0,
WS_EX_CLIENTEDGE
PUSHBUTTON "Next",IDC_BUTTON_NEXT,169,7,50,14,0,WS_EX_CLIENTEDGE
PUSHBUTTON "Prev",IDC_BUTTON_PREV,169,26,50,14,0,WS_EX_CLIENTEDGE
PUSHBUTTON "First",IDC_BUTTON_FIRST,223,7,50,14,0,WS_EX_CLIENTEDGE
PUSHBUTTON "Last",IDC_BUTTON_LAST,223,26,50,14,0,WS_EX_CLIENTEDGE
CTEXT " Frame : 999/999",IDC_STATIC_FRAME,278,25,85,15,
SS_CENTERIMAGE,WS_EX_CLIENTEDGE
CTEXT "Play Speed : 30/30",IDC_STATIC_PLAYSPEED,278,7,77,15,
SS_CENTERIMAGE,WS_EX_CLIENTEDGE
CONTROL "Spin1",IDC_SPIN_SPEED,"msctls_updown32",UDS_ARROWKEYS,
354,7,10,15
LISTBOX IDC_LIST_ANIMGROUP,374,7,83,33,LBS_NOINTEGRALHEIGHT |
WS_VSCROLL | WS_TABSTOP,WS_EX_DLGMODALFRAME
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
CG_IDD_SKELETENDIALOGBAR, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 125
TOPMARGIN, 7
BOTTOMMARGIN, 283
END
CG_IDD_FRAMEDIALOGBAR, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 457
TOPMARGIN, 7
BOTTOMMARGIN, 40
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BITMAP_PLAY BITMAP DISCARDABLE "res\\play.bmp"
#endif // Chinese (P.R.C.) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUTBOX DIALOGEX 0, 0, 281, 171
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About Motion Edit"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
ICON 137,IDC_STATIC,11,17,21,23
LTEXT "Body Motion Edit Version 1.0",IDC_STATIC,40,10,119,8,
SS_NOPREFIX
LTEXT "Copyright New Cnetury 1998",IDC_STATIC,39,34,119,8
DEFPUSHBUTTON "OK",IDOK,112,150,32,14,WS_GROUP
LTEXT "Mutiple Group Motion Animation",IDC_STATIC,35,49,239,12,
0,WS_EX_CLIENTEDGE
LTEXT "Owner Mot Motion File Format",IDC_STATIC,35,67,239,12,0,
WS_EX_CLIENTEDGE
LTEXT "Simple Collision Detection Test",IDC_STATIC,35,83,239,
12,0,WS_EX_CLIENTEDGE
LTEXT "Ghost Mode Help You Easy Edit Motion",IDC_STATIC,35,100,
239,12,0,WS_EX_CLIENTEDGE
LTEXT "Dynamic Light Test",IDC_STATIC,35,116,239,12,0,
WS_EX_CLIENTEDGE
LTEXT "Hier Tree for Human Model",IDC_STATIC,35,133,239,12,0,
WS_EX_CLIENTEDGE
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_ABOUTBOX, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 274
TOPMARGIN, 7
BOTTOMMARGIN, 164
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDR_MANIPULATEBAR BITMAP DISCARDABLE "res\\manipula.bmp"
IDR_ATTRIBUTEBAR BITMAP DISCARDABLE "res\\attribut.bmp"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"#ifdef _WIN32\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#endif\r\n"
"#include ""res\\Triangle.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""afxres.rc"" // Standard components\r\n"
"#endif\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "res\\smallico.ico"
IDR_TRIANGTYPE ICON DISCARDABLE "res\\TriangleDoc.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Menu
//
IDR_MAINFRAME MENU PRELOAD DISCARDABLE
BEGIN
POPUP "&File"
BEGIN
MENUITEM "E&xit", ID_APP_EXIT
END
POPUP "&View"
BEGIN
MENUITEM "&Manipulator Bar", ID_TOGGLE_MANIPULATEBAR
MENUITEM "&Attribute Bar", ID_TOGGLE_ATTRIBUTEBAR
MENUITEM SEPARATOR
MENUITEM "&Body Tree", CG_ID_VIEW_SKELETENDIALOGBAR
MENUITEM "&Frame View", CG_ID_VIEW_FRAMEDIALOGBAR
END
POPUP "&Manipulate"
BEGIN
POPUP "&Motion File..."
BEGIN
MENUITEM "Motion File &Open", ID_MOTIONFILEOPEN
MENUITEM "Motion File &Save", ID_MOTIONFILESAVE
END
MENUITEM SEPARATOR
POPUP "M&anipulate Mode..."
BEGIN
MENUITEM "&Track Ball Mode", ID_TRACKBALLMODE
MENUITEM "T&ranslate Mode", ID_TRANSLATEMODE
MENUITEM "&Drive Mode", ID_DRIVEMODE
MENUITEM "&Select Body Mode", ID_SELECTBODYMODE
MENUITEM "Tr&anslaet Body Mode", ID_TRANSLATEBODYMODE
END
MENUITEM SEPARATOR
POPUP "&Constrain Mode..."
BEGIN
MENUITEM "Constrain &X Axis", ID_CONSTRAIN_XMODE
MENUITEM "Constrain &Y Axis", ID_CONSTRAIN_YMODE
MENUITEM "Constrain &Z Axis", ID_CONSTRAIN_ZMODE
END
MENUITEM SEPARATOR
POPUP "&Reset..."
BEGIN
MENUITEM "Reset &System", ID_RESETSYSTEM
MENUITEM "Reset Current &Frame", ID_RESETCURRENTFRAME
MENUITEM "Reset Current Select &Body", ID_RESETCURRENTSELECTBODY
MENUITEM "Reset &Camera", ID_RESETCAMERA
END
MENUITEM SEPARATOR
POPUP "&Edit..."
BEGIN
MENUITEM "&Copy Frame", ID_COPYFRAME
MENUITEM "&Paste Frame", ID_PASTEDATA
END
END
POPUP "&Attribute"
BEGIN
POPUP "&View Mode..."
BEGIN
MENUITEM "View Mode &1", ID_VIEWMODE1
MENUITEM "View Mode &2", ID_VIEWMODE2
MENUITEM "View Mode &3", ID_VIEWMODE3
END
MENUITEM SEPARATOR
POPUP "&Boudning Box Mode..."
BEGIN
MENUITEM "&Solid Model", ID_SOLIDMODE
MENUITEM "&Bounding Box", ID_BOUNDINGBOXMODE
MENUITEM "Solid &Model && Bounding Box",
ID_BOUNDINGBOXANDSOLIDMODE
END
MENUITEM SEPARATOR
MENUITEM "&Ghost Mode", ID_GHOSTMODE
MENUITEM SEPARATOR
MENUITEM "&Scene Model Mode", ID_SCENEMODEL
MENUITEM SEPARATOR
MENUITEM "&Refresh Screen", ID_REFRESHSCREEN
END
POPUP "&Frame"
BEGIN
MENUITEM "&Play", IDC_BUTTON_PLAY
MENUITEM "&Stop", IDC_BUTTON_STOP
MENUITEM SEPARATOR
MENUITEM "&Add Group", IDC_BUTTON_ADDGROUP
MENUITEM "&Del Group", IDC_BUTTON_DELGROUP
MENUITEM SEPARATOR
MENUITEM "&Add Frame", IDC_BUTTON_ADDFRAME
MENUITEM "&Del Frame", IDC_BUTTON_DELFRAME
MENUITEM SEPARATOR
MENUITEM "&Next", IDC_BUTTON_NEXT
MENUITEM "&Prev", IDC_BUTTON_PREV
MENUITEM SEPARATOR
MENUITEM "&First", IDC_BUTTON_FIRST
MENUITEM "&Last", IDC_BUTTON_LAST
END
POPUP "&Help"
BEGIN
MENUITEM "&About Triangle...", ID_APP_ABOUT
END
END
/////////////////////////////////////////////////////////////////////////////
//
// Accelerator
//
IDR_MAINFRAME ACCELERATORS PRELOAD MOVEABLE PURE
BEGIN
"N", ID_FILE_NEW, VIRTKEY, CONTROL
"O", ID_FILE_OPEN, VIRTKEY, CONTROL
"S", ID_FILE_SAVE, VIRTKEY, CONTROL
"Z", ID_EDIT_UNDO, VIRTKEY, CONTROL
"X", ID_EDIT_CUT, VIRTKEY, CONTROL
"C", ID_EDIT_COPY, VIRTKEY, CONTROL
"V", ID_EDIT_PASTE, VIRTKEY, CONTROL
VK_BACK, ID_EDIT_UNDO, VIRTKEY, ALT
VK_DELETE, ID_EDIT_CUT, VIRTKEY, SHIFT
VK_INSERT, ID_EDIT_COPY, VIRTKEY, CONTROL
VK_INSERT, ID_EDIT_PASTE, VIRTKEY, SHIFT
VK_F6, ID_NEXT_PANE, VIRTKEY
VK_F6, ID_PREV_PANE, VIRTKEY, SHIFT
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "TRIANGLE MFC Application\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "TRIANGLE\0"
VALUE "LegalCopyright", "Copyright © 1996\0"
VALUE "LegalTrademarks", "\0"
VALUE "OriginalFilename", "TRIANGLE.EXE\0"
VALUE "ProductName", "TRIANGLE Application\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
// Toolbar
//
IDR_MANIPULATEBAR TOOLBAR DISCARDABLE 24, 24
BEGIN
BUTTON ID_MOTIONFILEOPEN
BUTTON ID_MOTIONFILESAVE
SEPARATOR
BUTTON ID_TRACKBALLMODE
BUTTON ID_TRANSLATEMODE
BUTTON ID_DRIVEMODE
BUTTON ID_SELECTBODYMODE
BUTTON ID_TRANSLATEBODYMODE
SEPARATOR
BUTTON ID_CONSTRAIN_XMODE
BUTTON ID_CONSTRAIN_YMODE
BUTTON ID_CONSTRAIN_ZMODE
SEPARATOR
BUTTON ID_RESETSYSTEM
BUTTON ID_RESETCURRENTFRAME
BUTTON ID_RESETCURRENTSELECTBODY
BUTTON ID_RESETCAMERA
SEPARATOR
BUTTON ID_COPYFRAME
BUTTON ID_PASTEDATA
END
IDR_ATTRIBUTEBAR TOOLBAR DISCARDABLE 40, 35
BEGIN
BUTTON ID_VIEWMODE1
BUTTON ID_VIEWMODE2
BUTTON ID_VIEWMODE3
SEPARATOR
BUTTON ID_SOLIDMODE
BUTTON ID_BOUNDINGBOXMODE
BUTTON ID_BOUNDINGBOXANDSOLIDMODE
SEPARATOR
BUTTON ID_GHOSTMODE
SEPARATOR
BUTTON ID_SCENEMODEL
SEPARATOR
BUTTON ID_REFRESHSCREEN
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE PRELOAD DISCARDABLE
BEGIN
IDR_MAINFRAME "Motion Edit\n\nMotion Edit\n\n\nMotion Edit.Document\nMotion Edit.Document"
END
STRINGTABLE PRELOAD DISCARDABLE
BEGIN
AFX_IDS_APP_TITLE "Motion Edit"
AFX_IDS_IDLEMESSAGE "Ready"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_INDICATOR_EXT "EXT"
ID_INDICATOR_CAPS "CAP"
ID_INDICATOR_NUM "NUM"
ID_INDICATOR_SCRL "SCRL"
ID_INDICATOR_OVR "OVR"
ID_INDICATOR_REC "REC"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_FILE_NEW "Create a new document\nNew"
ID_FILE_OPEN "Open an existing document\nOpen"
ID_FILE_CLOSE "Close the active document\nClose"
ID_FILE_SAVE "Save the active document\nSave"
ID_FILE_SAVE_AS "Save the active document with a new name\nSave As"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_APP_ABOUT "Display program information, version number and copyright\nAbout"
ID_APP_EXIT "Quit the application; prompts to save documents\nExit"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_FILE_MRU_FILE1 "Open this document"
ID_FILE_MRU_FILE2 "Open this document"
ID_FILE_MRU_FILE3 "Open this document"
ID_FILE_MRU_FILE4 "Open this document"
ID_FILE_MRU_FILE5 "Open this document"
ID_FILE_MRU_FILE6 "Open this document"
ID_FILE_MRU_FILE7 "Open this document"
ID_FILE_MRU_FILE8 "Open this document"
ID_FILE_MRU_FILE9 "Open this document"
ID_FILE_MRU_FILE10 "Open this document"
ID_FILE_MRU_FILE11 "Open this document"
ID_FILE_MRU_FILE12 "Open this document"
ID_FILE_MRU_FILE13 "Open this document"
ID_FILE_MRU_FILE14 "Open this document"
ID_FILE_MRU_FILE15 "Open this document"
ID_FILE_MRU_FILE16 "Open this document"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_NEXT_PANE "Switch to the next window pane\nNext Pane"
ID_PREV_PANE "Switch back to the previous window pane\nPrevious Pane"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_WINDOW_SPLIT "Split the active window into panes\nSplit"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_EDIT_CLEAR "Erase the selection\nErase"
ID_EDIT_CLEAR_ALL "Erase everything\nErase All"
ID_EDIT_COPY "Copy the selection and put it on the Clipboard\nCopy"
ID_EDIT_CUT "Cut the selection and put it on the Clipboard\nCut"
ID_EDIT_FIND "Find the specified text\nFind"
ID_EDIT_PASTE "Insert Clipboard contents\nPaste"
ID_EDIT_REPEAT "Repeat the last action\nRepeat"
ID_EDIT_REPLACE "Replace specific text with different text\nReplace"
ID_EDIT_SELECT_ALL "Select the entire document\nSelect All"
ID_EDIT_UNDO "Undo the last action\nUndo"
ID_EDIT_REDO "Redo the previously undone action\nRedo"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCSIZE "Change the window size"
AFX_IDS_SCMOVE "Change the window position"
AFX_IDS_SCMINIMIZE "Reduce the window to an icon"
AFX_IDS_SCMAXIMIZE "Enlarge the window to full size"
AFX_IDS_SCNEXTWINDOW "Switch to the next document window"
AFX_IDS_SCPREVWINDOW "Switch to the previous document window"
AFX_IDS_SCCLOSE "Close the active window and prompts to save the documents"
END
STRINGTABLE DISCARDABLE
BEGIN
AFX_IDS_SCRESTORE "Restore the window to normal size"
AFX_IDS_SCTASKLIST "Activate Task List"
END
STRINGTABLE DISCARDABLE
BEGIN
CG_ID_VIEW_SKELETENDIALOGBAR "Skeleton Bar On/Off \nSkeleton Bar On/Off"
CG_ID_VIEW_SKELETENDIALOGBAR2
"Show or hide Skeleten Dialog Bar\nToggle Skeleten Dialog Bar"
CG_ID_VIEW_INFOBAR "Show or hide InfoBar\nToggle InfoBar"
CG_ID_VIEW_FRAMEDIALOGBAR
"Show or hide Frame Dialog Bar\nToggle Frame Dialog Bar"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_TRACKBALLMODE "Trackball Mode\nTrackball Mode"
ID_TRANSLATE "Translate Mode\nTranslate Mode"
ID_DRIVEMODE "Drive Mode\nDrive Mode"
ID_TRANSLATEMODE "Translate Mode\nTranslate Mode"
ID_SELECTBODYMODE "Select Body Mode\nSelect Body Mode"
ID_TRANSLATEBODYMODE "Translate Body Mode\nTranslate Body Mode"
ID_CONSTRAIN_XMODE "Constrain X axis manipulator\n Constrain X axis"
ID_CONSTRAIN_YMODE "Constrain Y axis manipulator\n Constrain Y axis"
ID_CONSTRAIN_ZMODE "Constrain Z axis manipulator\n Constrain Z axis"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_MOTIONFILEOPEN "Open Motion File\nOpen Motion File"
ID_MOTIONFILESAVE "Save Motion File\nSave Motion File"
ID_RESETSYSTEM "Reset System\nReset System"
ID_RESETCURRENTFRAME "Reset Current Frame\nReset Current Frame"
ID_RESETCURRENTSELECTBODY
"Reset Current Select Body\nReset Current Select Body"
ID_RESETCAMERA "Reset Camera\nReset Camera"
ID_COPYFRAME "Copy Frame Data\nCopy Frame Data"
ID_PASTEDATA "Paste Frame Data\nPaste Frame Data"
ID_VIEWMODE1 "View Mode 1\nView Mode1"
ID_VIEWMODE2 "View Mode 2\nView Mode2"
ID_VIEWMODE3 "View Mode 3\nView Mode3"
END
STRINGTABLE DISCARDABLE
BEGIN
ID_GHOSTMODE "Toggle Ghost Mode\nToggle Ghost Mode"
ID_REFRESHSCREEN "Refresh Screen\nRefrsh Screem"
ID_BOUNDINGBOXMODE "Toggle Bounding Box Mode\nToggle Bounding Box Mode"
ID_BOUNDINGBOXANDSOLIDMODE
"Toggle Bounding Box Mode and Solid Model Mode\nBoth Bounding Box and Solid"
ID_SOLIDMODE "Toggle Solid Model Mode\nToggle Solid Model Mode"
ID_SCENEMODEL "Toggle Test Scene Model\nToggle Test Scene Model"
ID_TOGGLE_MANIPULATEBAR "Toggle Manipulate Bar\\Toggle Manipulate Bar"
ID_TOGGLE_ATTRIBUTEBAR "Toggle Attribute Bar\nToggle Attribute Bar"
END
STRINGTABLE DISCARDABLE
BEGIN
IDC_BUTTON_PLAY "Play Motion File\nPlay Motion File"
IDC_BUTTON_STOP "Stop Motion File\nStop Motion File"
IDC_BUTTON_ADDGROUP "Add Group Animation\nAdd Group Animation"
IDC_BUTTON_DELGROUP "Del Group Animation\nDel Group Animation"
IDC_BUTTON_ADDFRAME "Add Frame\nAdd Frame"
IDC_BUTTON_DELFRAME "Del Frame\nDel Frame"
IDC_BUTTON_NEXT "Next Frame\nNext Frame"
IDC_BUTTON_PREV "Previous Frame\nPrevious Frame"
IDC_BUTTON_FIRST "First Frame\nFirst Frame"
IDC_BUTTON_LAST "Last Frame\nLast Frame"
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE 9, 1
#pragma code_page(1252)
#endif
#include "res\Triangle.rc2" // non-Microsoft Visual C++ edited resources
#include "afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED