www.pudn.com > HumanAnimation.rar > FRAME.CPP


// Frame.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "Triangle.h" 
#include "Frame.h" 
#include "MainFrm.h" 
#include "body.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CFrame dialog 
 
 
CFrame::CFrame() 
{ 
	//{{AFX_DATA_INIT(CFrame) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
} 
 
BEGIN_MESSAGE_MAP(CFrame, CDialogBar) 
	//{{AFX_MSG_MAP(CFrame) 
	ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_SPEED, OnDeltaposSpinSpeed) 
	ON_LBN_SELCHANGE(IDC_LIST_ANIMGROUP, OnSelchangeListAnimgroup) 
	ON_LBN_DBLCLK(IDC_LIST_ANIMGROUP, OnDblclkListAnimgroup) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CFrame message handlers 
 
BOOL CFrame::Create(CWnd* pParentWnd, UINT nIDTemplate, UINT nStyle, UINT nID) 
{ 
	BOOL flag; 
 
	flag = CDialogBar::Create(pParentWnd, nIDTemplate, nStyle, nID); 
 
	return flag; 
} 
 
void CFrame::OnDeltaposSpinSpeed(NMHDR* pNMHDR, LRESULT* pResult)  
{ 
	NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR; 
	// TODO: Add your control notification handler code here 
    int Delta = pNMUpDown->iDelta; 
	CMainFrame *pMainFrame; 
	pMainFrame = (CMainFrame*)AfxGetMainWnd(); 
 
	if(Delta > 0) 
	{ 
		//down 
		pMainFrame->PlaySpeed(DOWN); 
	}else 
	{ 
		//up 
		pMainFrame->PlaySpeed(UP); 
	} 
	*pResult = 0; 
} 
 
void CFrame::OnSelchangeListAnimgroup()  
{ 
	// TODO: Add your control notification handler code here 
	CListBox *pBox = (CListBox*)this->GetDlgItem(IDC_LIST_ANIMGROUP); 
	int i = pBox->GetCurSel(); 
 
	CString str; 
	str.GetBuffer(20); 
	 
	pBox->GetText(i, str); 
 
	CMainFrame *pMainFrame; 
	pMainFrame = (CMainFrame*)AfxGetMainWnd(); 
 
	pMainFrame->ListBoxChange(i, str); 
} 
 
void CFrame::OnDblclkListAnimgroup()  
{ 
	// TODO: Add your control notification handler code here 
//	AfxMessageBox("DB");	 
	CMainFrame *pMainFrame; 
	pMainFrame = (CMainFrame*)AfxGetMainWnd(); 
 
	pMainFrame->ChangeGroupName(); 
}