www.pudn.com > NanDlg_CHtransform.rar > NanDlgDlg.cpp
// NanDlgDlg.cpp : implementation file
//
#include "stdafx.h"
#include "NanDlg.h"
#include "NanDlgDlg.h"
#include "nanpy.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNanDlgDlg dialog
CNanDlgDlg::CNanDlgDlg(CWnd* pParent /*=NULL*/)
: CDialog(CNanDlgDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CNanDlgDlg)
m_inputstring = _T("");
m_showlist = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CNanDlgDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CNanDlgDlg)
DDX_Control(pDX, IDC_EDIT1, m_edit1);
DDX_Control(pDX, IDC_EDIT2, m_edit2);
DDX_Control(pDX, IDC_SHOW, m_char);
DDX_Text(pDX, IDC_EDIT2, m_inputstring);
DDX_Text(pDX, IDC_EDIT1, m_showlist);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CNanDlgDlg, CDialog)
//{{AFX_MSG_MAP(CNanDlgDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_EN_CHANGE(IDC_EDIT2, OnChangeEdit2)
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CNanDlgDlg message handlers
BOOL CNanDlgDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
PYcontabl();
return TRUE; // return TRUE unless you set the focus to a control
}
void CNanDlgDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CNanDlgDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CNanDlgDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CNanDlgDlg::OnChangeEdit2()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
//UpdateData(TRUE);
//UpdateData(FALSE);
// TODO: Add your control notification handler code here
CString mstr;
m_edit2.GetWindowText(mstr);
if(((mstr[0]>='a')&&(mstr[0]<='z'))&&(mstr[0]!='v')&&(mstr[0]!='i')&&(mstr[0]!='u'))
{
if(mstr[mstr.GetLength()-1]==' ')
{
//寻找到匹配的,c指向头,判断有几个要显示,用i来表示
//numb〉10,则dd[10][3],小于则dd[i][3]
//读入numb个或10个,显示出来
//numb应该为全局变量]
char temp[6];
for(int j=0;j<6;j++)
{
temp[j]='\0';
}
for(int i=0;i=10)
{
//d=showPY(c,10);
char dd[10][3];
char pp[10]={'0','1','2','3','4','5','6','7','8','9'};
char *tempc=c;
for(int j=0;j<=9;j++)
{
dd[j][1]=*(tempc);
dd[j][2]=*(tempc+1);
dd[j][0]=pp[j];
tempc+=8;
}
d=&dd[0][0];
}
else if(numb==0)
{
mstr.Remove(' ');
UpdateData(TRUE);
m_showlist+=mstr;
m_inputstring=_T("");
UpdateData(FALSE);
}
else
{
//d=showPY(c,numb);
char dd[10][3];
char *tempc=c;
char pp[10]={'0','1','2','3','4','5','6','7','8','9'};
for(int j=0;j='0')&&(mstr[mstr.GetLength()-1]<='9'))
{
//c+mstr[mstr.GetLength()-1]的字显示在edit1中
//char *c=&b[0][0];
if((mstr[mstr.GetLength()-1]-'0')<=numb)
{
char ddd[2];
ddd[0]=*(c+8*(mstr[mstr.GetLength()-1]-'0'));
ddd[1]=*(c+8*(mstr[mstr.GetLength()-1]-'0')+1);
c=&b[0][0];
numb=0;
UpdateData(TRUE);
m_showlist+=ddd[0];
m_showlist+=ddd[1];
m_inputstring=_T("");
m_char.SetWindowText("");
UpdateData(FALSE);
}
else
{
mstr.Remove(' ');
UpdateData(TRUE);
m_showlist+=mstr;
m_inputstring=_T("");
UpdateData(FALSE);
}
}
}
else
{
if(mstr[mstr.GetLength()-1]==' ')
{
mstr.Remove(' ');
UpdateData(TRUE);
m_showlist+=mstr;
m_inputstring=_T("");
UpdateData(FALSE);
}
}
}
void CNanDlgDlg::OnButton1() //清空键
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
m_inputstring=_T("");
m_char.SetWindowText("");
UpdateData(FALSE);
}
void CNanDlgDlg::OnButton3() //->
{
// TODO: Add your control notification handler code here
//如果i〉10,则做
//首先i—10,c+10,然后根据i的大小显示输入框
//然后使得向左箭头能使用
if(numb>10)
{
numb-=10;
c+=80;
count++;
char dd[10][3];
char *tempc=c;
char *d;
char pp[10]={'0','1','2','3','4','5','6','7','8','9'};
if(numb<10)
{
for(int j=0;j