www.pudn.com > manypeopleallchat.rar > main.cpp
// ChatServer.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "ChatServer.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// The one and only application object
#define SERVER_PORT 8888
CWinApp theApp;
using namespace std;
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int nRetCode = 0;
// initialize MFC and print and error on failure
if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
{
// TODO: change error code to suit your needs
cerr << _T("Fatal Error: MFC initialization failed") << endl;
nRetCode = 1;
}
else
{
CChatServer chatServer;
if(!chatServer.Initialize(2, SERVER_PORT))
return nRetCode;
chatServer.Accept();
}
return nRetCode;
}