www.pudn.com > MyGame.rar > Ship3D.h
// Ship3D.h: interface for the CShip3D class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SHIP3D_H__24FFE17D_9F40_4B92_A69A_AE192F503457__INCLUDED_)
#define AFX_SHIP3D_H__24FFE17D_9F40_4B92_A69A_AE192F503457__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Ship.h"
#include "Triangle.h"
class CShip3D : public CShip
{
public:
virtual ~CShip3D();
CShip3D(char *filename ="data/astro.raw",char *texturename=0);
int Draw();
int MaxBullet() {return 30;};
void Shoot(list &LB);
CMesh M;
};
#endif // !defined(AFX_SHIP3D_H__24FFE17D_9F40_4B92_A69A_AE192F503457__INCLUDED_)