www.pudn.com > MyGame.rar > Ship3D.h


// Ship3D.h: interface for the CShip3D class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_SHIP3D_H__24FFE17D_9F40_4B92_A69A_AE192F503457__INCLUDED_) 
#define AFX_SHIP3D_H__24FFE17D_9F40_4B92_A69A_AE192F503457__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "Ship.h" 
#include "Triangle.h" 
 
class CShip3D : public CShip   
{ 
public: 
	virtual ~CShip3D(); 
	CShip3D(char *filename ="data/astro.raw",char *texturename=0); 
	int Draw(); 
	int MaxBullet() {return 30;}; 
	void Shoot(list &LB); 
 
	CMesh M; 
 
}; 
 
#endif // !defined(AFX_SHIP3D_H__24FFE17D_9F40_4B92_A69A_AE192F503457__INCLUDED_)