www.pudn.com > MyGame.rar > Fragment.h


// Fragment.h: interface for the CFragment class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_FRAGMENT_H__93ED4980_738F_434C_8E94_DC096DDDE3B7__INCLUDED_) 
#define AFX_FRAGMENT_H__93ED4980_738F_434C_8E94_DC096DDDE3B7__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "GameObjTimed.h" 
 
class CFragment : public CGameObjTimed   
{ 
public: 
	CFragment(); 
	CFragment(Point3f C){c=C;ttl=StdTTL;}; 
	virtual ~CFragment(); 
	enum{StdTTL=2000}; 
public: 
	// 绘制单个面片 
	int Draw(); 
	// 面片的颜色 
	Point3f c; 
}; 
 
#endif // !defined(AFX_FRAGMENT_H__93ED4980_738F_434C_8E94_DC096DDDE3B7__INCLUDED_)