www.pudn.com > MediaPlayer.rar > BmpProgCtrl.h
#if !defined(AFX_BMPPROGCTRL_H__612712DC_DE51_4C23_95D3_A0B7DF296A42__INCLUDED_)
#define AFX_BMPPROGCTRL_H__612712DC_DE51_4C23_95D3_A0B7DF296A42__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BmpProgCtrl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBmpProgCtrl window
class CBmpProgCtrl : public CStatic
{
// Construction
public:
CBmpProgCtrl();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBmpProgCtrl)
//}}AFX_VIRTUAL
// Implementation
public:
void SetText(CString Text);
void RoolBack(BOOL Progress);
void GetRange(int &lower,int &upper);
int GetPos();
int StepIt( );
int SetStep( int nStep );
int OffsetPos( int nPos );
int SetPos( int nPos );
void SetRange( int nLower, int nUpper );
virtual ~CBmpProgCtrl();
// Generated message map functions
protected:
//{{AFX_MSG(CBmpProgCtrl)
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
int m_nLower;
int m_nUpper;
int m_nStep;
int m_nPos;
float m_length;
CRect m_rect;
CBitmap * oldbmp;
CBitmap bmpBack;
CBitmap bmpFore;
CDC * pDCBack;
CDC * pDCFore;
BITMAP bmback;
BITMAP bmfore;
BOOL Prog;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BMPPROGCTRL_H__612712DC_DE51_4C23_95D3_A0B7DF296A42__INCLUDED_)