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// glGraph.cpp: implementation of the glGraph class. 
// 
////////////////////////////////////////////////////////////////////// 
 
#include "glGraph.h" 
 
////////////////////////////////////////////////////////////////////// 
// Construction/Destruction 
////////////////////////////////////////////////////////////////////// 
 
glGraph::glGraph() 
{ 
	type = -1; 
	color[0] = 0; 
	color[1] = 0; 
	color[2] = 0; 
	scale = 1; 
} 
 
glGraph::~glGraph() 
{ 
 
} 
 
void glGraph::SetColor(float *c) 
{ 
	color[0] = c[0]; 
	color[1] = c[1]; 
	color[2] = c[2]; 
} 
 
float* glGraph::GetColor() 
{ 
	return color; 
} 
 
void glGraph::SetType(int t) 
{ 
	type = t; 
} 
 
int glGraph::GetType() 
{ 
	return type; 
} 
 
void glGraph::SetScale(int s) 
{ 
	scale = s; 
} 
 
int glGraph::GetScale() 
{ 
	return scale; 
}