www.pudn.com > demo_mschart.rar > vclight.h


#if !defined(AFX_VCLIGHT_H__FD68764D_3077_44CC_9275_30809988FFDB__INCLUDED_) 
#define AFX_VCLIGHT_H__FD68764D_3077_44CC_9275_30809988FFDB__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ 
 
// NOTE: Do not modify the contents of this file.  If this class is regenerated by 
//  Microsoft Visual C++, your modifications will be overwritten. 
 
 
// Dispatch interfaces referenced by this interface 
class CVcLightSources; 
 
///////////////////////////////////////////////////////////////////////////// 
// CVcLight wrapper class 
 
class CVcLight : public COleDispatchDriver 
{ 
public: 
	CVcLight() {}		// Calls COleDispatchDriver default constructor 
	CVcLight(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} 
	CVcLight(const CVcLight& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} 
 
// Attributes 
public: 
 
// Operations 
public: 
	float GetAmbientIntensity(); 
	void SetAmbientIntensity(float newValue); 
	float GetEdgeIntensity(); 
	void SetEdgeIntensity(float newValue); 
	BOOL GetEdgeVisible(); 
	void SetEdgeVisible(BOOL bNewValue); 
	CVcLightSources GetLightSources(); 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_VCLIGHT_H__FD68764D_3077_44CC_9275_30809988FFDB__INCLUDED_)