www.pudn.com > demo_mschart.rar > vclight.cpp


// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ 
 
// NOTE: Do not modify the contents of this file.  If this class is regenerated by 
//  Microsoft Visual C++, your modifications will be overwritten. 
 
 
#include "stdafx.h" 
#include "vclight.h" 
 
// Dispatch interfaces referenced by this interface 
#include "VcLightSources.h" 
 
 
///////////////////////////////////////////////////////////////////////////// 
// CVcLight properties 
 
///////////////////////////////////////////////////////////////////////////// 
// CVcLight operations 
 
float CVcLight::GetAmbientIntensity() 
{ 
	float result; 
	InvokeHelper(0x1, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL); 
	return result; 
} 
 
void CVcLight::SetAmbientIntensity(float newValue) 
{ 
	static BYTE parms[] = 
		VTS_R4; 
	InvokeHelper(0x1, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, 
		 newValue); 
} 
 
float CVcLight::GetEdgeIntensity() 
{ 
	float result; 
	InvokeHelper(0x2, DISPATCH_PROPERTYGET, VT_R4, (void*)&result, NULL); 
	return result; 
} 
 
void CVcLight::SetEdgeIntensity(float newValue) 
{ 
	static BYTE parms[] = 
		VTS_R4; 
	InvokeHelper(0x2, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, 
		 newValue); 
} 
 
BOOL CVcLight::GetEdgeVisible() 
{ 
	BOOL result; 
	InvokeHelper(0x3, DISPATCH_PROPERTYGET, VT_BOOL, (void*)&result, NULL); 
	return result; 
} 
 
void CVcLight::SetEdgeVisible(BOOL bNewValue) 
{ 
	static BYTE parms[] = 
		VTS_BOOL; 
	InvokeHelper(0x3, DISPATCH_PROPERTYPUT, VT_EMPTY, NULL, parms, 
		 bNewValue); 
} 
 
CVcLightSources CVcLight::GetLightSources() 
{ 
	LPDISPATCH pDispatch; 
	InvokeHelper(0x4, DISPATCH_PROPERTYGET, VT_DISPATCH, (void*)&pDispatch, NULL); 
	return CVcLightSources(pDispatch); 
}