www.pudn.com > GDIyuvplayer.rar > YUVPlayerDlg.h


// YUVPlayerDlg.h : header file 
// 
 
#if !defined(AFX_YUVPLAYERDLG_H__0CE5C0E0_13A3_4639_BE4C_82BB03BE44BA__INCLUDED_) 
#define AFX_YUVPLAYERDLG_H__0CE5C0E0_13A3_4639_BE4C_82BB03BE44BA__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
///////////////////////////////////////////////////////////////////////////// 
// CYUVPlayerDlg dialog 
 
class CYUVPlayerDlg : public CDialog 
{ 
// Construction 
public: 
	void OnCloseAll(); 
	void ShowFrame(); 
    DisplayWin *m_pDisp; 
	CYUVPlayerDlg(CWnd* pParent = NULL);	// standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CYUVPlayerDlg) 
	enum { IDD = IDD_YUVPLAYER_DIALOG }; 
	UINT	m_nHeight; 
	UINT	m_nWidth; 
	int		m_nFSize; 
	CString	m_nFRate; 
	UINT	m_nFnow; 
	UINT	m_nFileLen; 
	UINT	m_nSeekNum; 
	int		m_nSeek; 
	float	m_nChange; 
	int		m_nSlider; 
	UINT	m_nBufferNum; 
	CString	m_nCurrentTime; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CYUVPlayerDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	HICON m_hIcon; 
 
	void Enable(int nID); 
	void Disable(int nID); 
	void OnCancel(); 
	 
	// Generated message map functions 
	//{{AFX_MSG(CYUVPlayerDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg int OnButtonOpen(); 
	afx_msg void OnSizeQcif(); 
	afx_msg void OnSizeCif(); 
	afx_msg void OnSize4cif(); 
	afx_msg void OnSizeOthers(); 
	afx_msg void OnFullscreen(); 
	afx_msg void OnClickedCancel(); 
	afx_msg void OnPlay(); 
	afx_msg void OnPause(); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnButtonClose(); 
	afx_msg void OnButtonStop(); 
	afx_msg void OnRadioSeek(); 
	afx_msg void OnButtonSlow(); 
	afx_msg void OnButtonAccelerate(); 
	afx_msg void OnButtonNext(); 
	afx_msg void OnButtonSeek(); 
	afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); 
	afx_msg void OnButtonPrevious(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_YUVPLAYERDLG_H__0CE5C0E0_13A3_4639_BE4C_82BB03BE44BA__INCLUDED_)