www.pudn.com > ClrButton.zip > ClrButtonsDlg.cpp


// ClrButtonsDlg.cpp : implementation file
//

#include "stdafx.h"
#include "ClrButton.h"
#include "ClrButtonsApp.h"
#include "ClrButtonsDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

const COLORREF CLOUDBLUE = RGB(128, 184, 223);
const COLORREF WHITE = RGB(255, 255, 255);
const COLORREF BLACK = RGB(1, 1, 1);
const COLORREF DKGRAY = RGB(128, 128, 128);
const COLORREF LLTGRAY = RGB(220, 220, 220);
const COLORREF LTGRAY = RGB(192, 192, 192);
const COLORREF YELLOW = RGB(255, 255, 0);
const COLORREF DKYELLOW = RGB(128, 128, 0);
const COLORREF RED = RGB(255, 0, 0);
const COLORREF DKRED = RGB(128, 0, 0);
const COLORREF BLUE = RGB(0, 0, 255);
const COLORREF LBLUE = RGB(192, 192, 255);
const COLORREF DKBLUE = RGB(0, 0, 128);
const COLORREF CYAN = RGB(0, 255, 255);
const COLORREF DKCYAN = RGB(0, 128, 128);
const COLORREF GREEN = RGB(0, 255, 0);
const COLORREF DKGREEN = RGB(0, 128, 0);
const COLORREF MAGENTA = RGB(255, 0, 255);
const COLORREF DKMAGENTA = RGB(128, 0, 128);

/////////////////////////////////////////////////////////////////////////////
// CClrButtonsDlg dialog

CClrButtonsDlg::CClrButtonsDlg(CWnd* pParent /*=NULL*/)
: CDialog(CClrButtonsDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CClrButtonsDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CClrButtonsDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CClrButtonsDlg)
//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CClrButtonsDlg, CDialog)
//{{AFX_MSG_MAP(CClrButtonsDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_TIMER()
ON_BN_CLICKED(IDC_RESET, OnReset)
ON_BN_CLICKED(IDC_SET, OnSet)
ON_BN_CLICKED(IDC_DISABLE, OnDisable)
ON_BN_CLICKED(IDC_ENABLE, OnEnable)
//}}AFX_MSG_MAP

ON_WM_SYSCOLORCHANGE()
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CClrButtonsDlg message handlers

BOOL CClrButtonsDlg::OnInitDialog()
{
CDialog::OnInitDialog();

// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon

ok_button.SubclassDlgItem(IDOK, this);
cancel_button.SubclassDlgItem(IDCANCEL, this);
enable_button.SubclassDlgItem(IDC_ENABLE, this);
disable_button.SubclassDlgItem(IDC_DISABLE, this);
reset_button.SubclassDlgItem(IDC_RESET, this);
set_button.SubclassDlgItem(IDC_SET, this);

ok_button.SetColour(WHITE, RED);
cancel_button.SetColour(BLACK, GREEN);
enable_button.SetColour(BLACK, MAGENTA);
disable_button.SetColour(WHITE, BLUE);
reset_button.SetColour(BLACK, MAGENTA, LBLUE);

SetTimer(0, 500, NULL);

return TRUE; // return TRUE unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.

void CClrButtonsDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting

SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&amt;rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;

// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}

// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CClrButtonsDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}

void CClrButtonsDlg::OnTimer(UINT nIDEvent)
{
static BOOL flag = FALSE;

if (flag)
{
enable_button.SetColour(BLACK, YELLOW);
}
else
{
enable_button.SetColour(WHITE, MAGENTA);
}

flag = !flag;

CDialog::OnTimer(nIDEvent);
}

void CClrButtonsDlg::OnReset()
{
ok_button.ResetColour();
cancel_button.ResetColour();
enable_button.ResetColour();
disable_button.ResetColour();
set_button.ResetColour();
reset_button.ResetColour();
}

void CClrButtonsDlg::OnSet()
{
ok_button.SetColour(WHITE, RED);
cancel_button.SetColour(BLACK, GREEN);
enable_button.SetColour(WHITE, MAGENTA);
disable_button.SetColour(WHITE, BLUE);
reset_button.SetColour(WHITE, MAGENTA, LBLUE);
}

void CClrButtonsDlg::OnDisable()
{
ok_button.EnableWindow(FALSE);
cancel_button.EnableWindow(FALSE);
disable_button.EnableWindow(FALSE);
reset_button.EnableWindow(FALSE);
set_button.EnableWindow(FALSE);
}

void CClrButtonsDlg::OnEnable()
{
ok_button.EnableWindow(TRUE);
cancel_button.EnableWindow(TRUE);
enable_button.EnableWindow(TRUE);
disable_button.EnableWindow(TRUE);
reset_button.EnableWindow(TRUE);
set_button.EnableWindow(TRUE);
}

void CClrButtonsDlg::OnSysColorChange()
{
OnReset();
OnSet();
}