www.pudn.com > VC中OpenGL编程实现虚拟现实.rar > VRDemo.h, change:2003-04-07,size:1356b
// VRDemo.h : main header file for the VRDEMO application
//
#if !defined(AFX_VRDEMO_H__4A42687D_FA71_44B8_8798_582C4464452C__INCLUDED_)
#define AFX_VRDEMO_H__4A42687D_FA71_44B8_8798_582C4464452C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CVRDemoApp:
// See VRDemo.cpp for the implementation of this class
//
class CVRDemoApp : public CWinApp
{
public:
CVRDemoApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVRDemoApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CVRDemoApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VRDEMO_H__4A42687D_FA71_44B8_8798_582C4464452C__INCLUDED_)