www.pudn.com > VC中OpenGL编程实现虚拟现实.rar > VRDemo.h, change:2003-04-07,size:1356b


// VRDemo.h : main header file for the VRDEMO application 
// 
 
#if !defined(AFX_VRDEMO_H__4A42687D_FA71_44B8_8798_582C4464452C__INCLUDED_) 
#define AFX_VRDEMO_H__4A42687D_FA71_44B8_8798_582C4464452C__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#ifndef __AFXWIN_H__ 
	#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"       // main symbols 
 
///////////////////////////////////////////////////////////////////////////// 
// CVRDemoApp: 
// See VRDemo.cpp for the implementation of this class 
// 
 
class CVRDemoApp : public CWinApp 
{ 
public: 
	CVRDemoApp(); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CVRDemoApp) 
	public: 
	virtual BOOL InitInstance(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
	//{{AFX_MSG(CVRDemoApp) 
	afx_msg void OnAppAbout(); 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_VRDEMO_H__4A42687D_FA71_44B8_8798_582C4464452C__INCLUDED_)