www.pudn.com > 3DTree.rar > 3DTREEDoc.cpp


//******************************************** 
// 3DTreeDoc.cpp 
//******************************************** 
// The active document, contain a SceneGraph 
//******************************************** 
// Created : 05/17/1999 
// Modified: 10/26/1999 
//******************************************** 
 
 
#include "stdafx.h" 
#include "math.h" 
#include "3DTree.h" 
#include "MainFrm.h" 
 
#include "3DTreeDoc.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// C3DTreeDoc 
IMPLEMENT_DYNCREATE(C3DTreeDoc, CDocument) 
 
BEGIN_MESSAGE_MAP(C3DTreeDoc, CDocument) 
	//{{AFX_MSG_MAP(C3DTreeDoc) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
		//    DO NOT EDIT what you see in these blocks of generated code! 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// C3DTreeDoc construction/destruction 
 
//******************************************** 
// Constructor 
//******************************************** 
C3DTreeDoc::C3DTreeDoc() 
{ 
} 
 
//******************************************** 
// Destructor 
//******************************************** 
C3DTreeDoc::~C3DTreeDoc() 
{ 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// C3DTreeDoc serialization 
 
void C3DTreeDoc::Serialize(CArchive& ar) 
{ 
	if (ar.IsStoring()) 
	{ 
		// TODO: add storing code here 
	} 
	else 
	{ 
		// TODO: add loading code here 
	} 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// C3DTreeDoc diagnostics 
 
#ifdef _DEBUG 
void C3DTreeDoc::AssertValid() const 
{ 
	CDocument::AssertValid(); 
} 
 
void C3DTreeDoc::Dump(CDumpContext& dc) const 
{ 
	CDocument::Dump(dc); 
} 
#endif //_DEBUG 
 
///////////////////////////////////////////////////////////////////////////// 
// C3DTreeDoc commands 
void C3DTreeDoc::OnCloseDocument()  
{ 
	CDocument::OnCloseDocument(); 
} 
 
 
BOOL C3DTreeDoc::OnOpenDocument(LPCTSTR lpszPathName)  
{ 
	if (!CDocument::OnOpenDocument(lpszPathName)) 
		return FALSE; 
	return TRUE; 
}