www.pudn.com > Prop.rar > PropView.h


// PropView.h : interface of the CPropView class 
// 
///////////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_PROPVIEW_H__05470299_E729_4310_9325_70EC37AFFBAD__INCLUDED_) 
#define AFX_PROPVIEW_H__05470299_E729_4310_9325_70EC37AFFBAD__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
 
class CPropView : public CView 
{ 
protected: // create from serialization only 
	CPropView(); 
	DECLARE_DYNCREATE(CPropView) 
 
// Attributes 
public: 
	CPropDoc* GetDocument(); 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CPropView) 
	public: 
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view 
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs); 
	protected: 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CPropView(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
protected: 
 
// Generated message map functions 
protected: 
	//{{AFX_MSG(CPropView) 
	afx_msg void OnPropertysheet(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
private: 
	int m_iOccupation; 
	CString m_strWorkAddr; 
	BOOL m_bLike[4]; 
	CString m_strSalary; 
}; 
 
#ifndef _DEBUG  // debug version in PropView.cpp 
inline CPropDoc* CPropView::GetDocument() 
   { return (CPropDoc*)m_pDocument; } 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_PROPVIEW_H__05470299_E729_4310_9325_70EC37AFFBAD__INCLUDED_)