www.pudn.com > WavDest.rar > makefile.x64
# Microsoft Developer Studio Generated NMAKE File, Based on wavdest.dsp
!IF "$(CFG)" == ""
CFG=wavdest - Win64 Debug
!MESSAGE No configuration specified. Defaulting to wavdest - Win64 Debug.
!ENDIF
!IF "$(CFG)" != "wavdest - Win64 Release" &amt;&amt; "$(CFG)" != "wavdest - Win64 Debug" &amt;&amt; "$(CFG)" != "wavdest - Win64 Release Unicode" &amt;&amt; "$(CFG)" != "wavdest - Win64 Debug Unicode"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "wavdest.mak" CFG="wavdest - Win64 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wavdest - Win64 Release" (based on "Win64 (X64) Dynamic-Link Library")
!MESSAGE "wavdest - Win64 Debug" (based on "Win64 (X64) Dynamic-Link Library")
!MESSAGE "wavdest - Win64 Release Unicode" (based on "Win64 (X64) Dynamic-Link Library")
!MESSAGE "wavdest - Win64 Debug Unicode" (based on "Win64 (X64) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "wavdest - Win64 Release"
OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
ALL : "$(OUTDIR)\wavdest.ax"
CLEAN :
-@erase "$(INTDIR)\wavdest.obj"
-@erase "$(INTDIR)\wavdest.res"
-@erase "$(OUTDIR)\wavdest.ax"
-@erase "$(OUTDIR)\wavdest.exp"
-@erase "$(OUTDIR)\wavdest.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /Gz /MD /W4 /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "WIN64" /D "_WIN64" /D "_MT" /D "_DLL" /D _X64_=1 /Fp"$(INTDIR)\wavdest.pch" /YX"streams.h" /Fo"$(INTDIR)\\" /Oxs /GF /D_WIN32_WINNT=0x0400 /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win64
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\wavdest.res" /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN64"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\wavdest.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=..\..\BaseClasses\release\strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib bufferoverflowu.lib advapi32.lib version.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:X64 /nodefaultlib /def:".\wavdest.def" /out:"$(OUTDIR)\wavdest.ax" /implib:"$(OUTDIR)\wavdest.lib" /libpath:"..\..\..\..\lib\X64" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078
LINK32_OBJS= \
"$(INTDIR)\wavdest.obj" \
"$(INTDIR)\wavdest.res"
"$(OUTDIR)\wavdest.ax" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "wavdest - Win64 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
ALL : "$(OUTDIR)\wavdest.ax"
CLEAN :
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(INTDIR)\wavdest.obj"
-@erase "$(INTDIR)\wavdest.res"
-@erase "$(OUTDIR)\wavdest.ax"
-@erase "$(OUTDIR)\wavdest.exp"
-@erase "$(OUTDIR)\wavdest.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /Gz /MDd /W4 /Zi /Od /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "WIN64" /D "_WIN64" /D "_MT" /D "_DLL" /D _X64_=1 /Fp"$(INTDIR)\wavdest.pch" /YX"streams.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /Oid /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win64
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\wavdest.res" /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN64"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\wavdest.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=..\..\BaseClasses\debug\strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib bufferoverflowu.lib advapi32.lib version.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:X64 /nodefaultlib /def:".\wavdest.def" /out:"$(OUTDIR)\wavdest.ax" /implib:"$(OUTDIR)\wavdest.lib" /libpath:"..\..\..\..\lib\X64" /subsystem:windows,4.0 /ignore:4089 /ignore:4078
DEF_FILE= \
".\wavdest.def"
LINK32_OBJS= \
"$(INTDIR)\wavdest.obj" \
"$(INTDIR)\wavdest.res"
"$(OUTDIR)\wavdest.ax" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "wavdest - Win64 Release Unicode"
OUTDIR=.\Release_Unicode
INTDIR=.\Release_Unicode
# Begin Custom Macros
OutDir=.\Release_Unicode
# End Custom Macros
ALL : "$(OUTDIR)\wavdest.ax"
CLEAN :
-@erase "$(INTDIR)\wavdest.obj"
-@erase "$(INTDIR)\wavdest.res"
-@erase "$(OUTDIR)\wavdest.ax"
-@erase "$(OUTDIR)\wavdest.exp"
-@erase "$(OUTDIR)\wavdest.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /Gz /MD /W4 /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D DBG=0 /D WINVER=0x400 /D "INC_OLE2" /D "STRICT" /D "_WIN64" /D "_MT" /D "_DLL" /D _X64_=1 /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\wavdest.pch" /YX"streams.h" /Fo"$(INTDIR)\\" /Oxs /GF /D_WIN32_WINNT=0x0400 /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win64
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\wavdest.res" /i "..\..\BaseClasses" /d "NDEBUG" /d "WIN64"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\wavdest.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=..\..\BaseClasses\release_unicode\strmbase.lib msvcrt.lib quartz.lib vfw32.lib winmm.lib kernel32.lib bufferoverflowu.lib advapi32.lib version.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /machine:X64 /nodefaultlib /def:".\wavdest.def" /out:"$(OUTDIR)\wavdest.ax" /implib:"$(OUTDIR)\wavdest.lib" /libpath:"..\..\..\..\lib\X64" /subsystem:windows,4.0 /opt:ref /release /debug:none /OPT:NOREF /OPT:ICF /ignore:4089 /ignore:4078
DEF_FILE= \
".\wavdest.def"
LINK32_OBJS= \
"$(INTDIR)\wavdest.obj" \
"$(INTDIR)\wavdest.res"
"$(OUTDIR)\wavdest.ax" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "wavdest - Win64 Debug Unicode"
OUTDIR=.\Debug_Unicode
INTDIR=.\Debug_Unicode
# Begin Custom Macros
OutDir=.\Debug_Unicode
# End Custom Macros
ALL : "$(OUTDIR)\wavdest.ax"
CLEAN :
-@erase "$(INTDIR)\vc60.pdb"
-@erase "$(INTDIR)\wavdest.obj"
-@erase "$(INTDIR)\wavdest.res"
-@erase "$(OUTDIR)\wavdest.ax"
-@erase "$(OUTDIR)\wavdest.exp"
-@erase "$(OUTDIR)\wavdest.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /Gz /MDd /W4 /Zi /Od /Gy /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D _WIN32_WINNT=0x0400 /D WINVER=0x0400 /D DBG=1 /D "DEBUG" /D "_DEBUG" /D "INC_OLE2" /D "STRICT" /D "_WIN64" /D "_MT" /D "_DLL" /D _X64_=1 /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\wavdest.pch" /YX"streams.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /Oid /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win64
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\wavdest.res" /i "..\..\BaseClasses" /d "_DEBUG" /d "WIN64"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\wavdest.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=..\..\BaseClasses\debug_unicode\strmbasd.lib msvcrtd.lib quartz.lib vfw32.lib winmm.lib kernel32.lib bufferoverflowu.lib advapi32.lib version.lib user32.lib gdi32.lib comctl32.lib ole32.lib olepro32.lib oleaut32.lib uuid.lib /nologo /stack:0x200000,0x200000 /dll /pdb:none /debug /machine:X64 /nodefaultlib /def:".\wavdest.def" /out:"$(OUTDIR)\wavdest.ax" /implib:"$(OUTDIR)\wavdest.lib" /libpath:"..\..\..\..\lib\X64" /subsystem:windows,4.0 /ignore:4089 /ignore:4078
DEF_FILE= \
".\wavdest.def"
LINK32_OBJS= \
"$(INTDIR)\wavdest.obj" \
"$(INTDIR)\wavdest.res"
"$(OUTDIR)\wavdest.ax" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("wavdest.dep")
!INCLUDE "wavdest.dep"
!ELSE
!MESSAGE Warning: cannot find "wavdest.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "wavdest - Win64 Release" || "$(CFG)" == "wavdest - Win64 Debug" || "$(CFG)" == "wavdest - Win64 Release Unicode" || "$(CFG)" == "wavdest - Win64 Debug Unicode"
SOURCE=.\wavdest.cpp
"$(INTDIR)\wavdest.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\wavdest.rc
"$(INTDIR)\wavdest.res" : $(SOURCE) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
!ENDIF