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#if !defined(AFX_ASPECT_H__A622B5B5_D10B_413C_8DA2_6AF39D289237__INCLUDED_) 
#define AFX_ASPECT_H__A622B5B5_D10B_413C_8DA2_6AF39D289237__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ 
 
// NOTE: Do not modify the contents of this file.  If this class is regenerated by 
//  Microsoft Visual C++, your modifications will be overwritten. 
 
 
// Dispatch interfaces referenced by this interface 
class CTeeOpenGL; 
 
///////////////////////////////////////////////////////////////////////////// 
// CAspect wrapper class 
 
class CAspect : public COleDispatchDriver 
{ 
public: 
	CAspect() {}		// Calls COleDispatchDriver default constructor 
	CAspect(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} 
	CAspect(const CAspect& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} 
 
// Attributes 
public: 
 
// Operations 
public: 
	BOOL GetApplyZOrder(); 
	void SetApplyZOrder(BOOL bNewValue); 
	long GetChart3DPercent(); 
	void SetChart3DPercent(long nNewValue); 
	long GetHeight3D(); 
	BOOL GetView3D(); 
	void SetView3D(BOOL bNewValue); 
	long GetWidth3D(); 
	long GetRotation(); 
	void SetRotation(long nNewValue); 
	long GetElevation(); 
	void SetElevation(long nNewValue); 
	long GetZoom(); 
	void SetZoom(long nNewValue); 
	BOOL GetZoomText(); 
	void SetZoomText(BOOL bNewValue); 
	long GetHorizOffset(); 
	void SetHorizOffset(long nNewValue); 
	long GetVertOffset(); 
	void SetVertOffset(long nNewValue); 
	long GetTilt(); 
	void SetTilt(long nNewValue); 
	BOOL GetOrthogonal(); 
	void SetOrthogonal(BOOL bNewValue); 
	long GetPerspective(); 
	void SetPerspective(long nNewValue); 
	CTeeOpenGL GetOpenGL(); 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_ASPECT_H__A622B5B5_D10B_413C_8DA2_6AF39D289237__INCLUDED_)