www.pudn.com > Step03_Solved.zip > acrxEntryPoint.cpp


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//----------------------------------------------------------------------------- 
//----- acrxEntryPoint.h 
//----------------------------------------------------------------------------- 
#include "StdAfx.h" 
#include "utilities.h" 
 
//----------------------------------------------------------------------------- 
#define szRDS _RXST(_T("Asdk")) 
 
//----------------------------------------------------------------------------- 
//----- ObjectARX EntryPoint 
class CStep03App : public AcRxArxApp { 
 
public: 
	CStep03App () : AcRxArxApp () {} 
 
	virtual AcRx::AppRetCode On_kInitAppMsg (void *pkt) { 
		AcRx::AppRetCode retCode =AcRxArxApp::On_kInitAppMsg (pkt) ; 
		// TODO: Add your initialization code here 
 
		return (retCode) ; 
	} 
 
	virtual AcRx::AppRetCode On_kUnloadAppMsg (void *pkt) { 
		AcRx::AppRetCode retCode =AcRxArxApp::On_kUnloadAppMsg (pkt) ; 
		// TODO: Add your code here 
 
		return (retCode) ; 
	} 
 
	virtual void RegisterServerComponents () { 
	} 
 
 
	// ----- AsdkStep03._CREATE command (do not rename) 
	static void AsdkStep03_CREATE(void) 
	{ 
		// Add your code for command AsdkStep03._CREATE here 
		// TODO: Implement the command 
		 
		// Create a new layer named "USER" 
		// createLayer returns the object ID of the newly created layer 
		AcDbObjectId layerId ; 
		if ( createLayer (_T("USER"), layerId) != Acad::eOk ) { 
			acutPrintf (_T("\nERROR: Couldn't create layer record.")) ; 
			return ; 
		} 
		// This is not always needed, but a call to 'applyCurDwgLayerTableChanges()' 
		// will synchronize the newly created layer table change with the  
		// rest of the current DWG database. 
		applyCurDwgLayerTableChanges () ; 
 
		acutPrintf (_T("\nLayer USER successfully created.")) ; 
 
		// Create a new block definition named "EMPLOYEE" 
		if ( createBlockRecord (_T("EMPLOYEE")) != Acad::eOk ) 
			acutPrintf (_T("\nERROR: Couldn't create block record.")) ; 
		else 
			acutPrintf (_T("\nBlock EMPLOYEE successfully created.")) ; 
 
	} 
 
	// ----- AsdkStep03._SETLAYER command (do not rename) 
	static void AsdkStep03_SETLAYER(void) 
	{ 
		// Add your code for command AsdkStep03._SETLAYER here 
		// TODO: Implement the command 
		 
		// Iterate through Model Space to find every instance of the EMPLOYEE block 
		// When found, change its layer to "USER" 
		Acad::ErrorStatus es ; 
		AcDbBlockTable *pBlockTbl ; 
		AcDbBlockTableRecord *pMS ; 
 
		// Get the block table 
		if ( (es =acdbHostApplicationServices ()->workingDatabase ()->getBlockTable (pBlockTbl, AcDb::kForRead)) != Acad::eOk ) { 
			acutPrintf (_T("\nCouldn't open the block table!")) ; 
			return ; 
		} 
		// Get the Model Space record and open it for read. 
		if ( (es =pBlockTbl->getAt (ACDB_MODEL_SPACE, pMS, AcDb::kForWrite)) != Acad::eOk ) { 
			acutPrintf (_T("\nCouldn't get Model Space! Drawing corrupt.\n")) ; 
			pBlockTbl->close () ; 
			return ; 
		} 
		pBlockTbl->close () ; 
 
		// Declare the appropriate iterator type 
		// Get the iterator from the object to be iterated through 
 
		// In this case, the Model Space block table record will provide the iterator 
		// start at the beginning of the record and skip deleted entities 
		AcDbBlockTableRecordIterator *pBtrIter ; 
		if ( (es =pMS->newIterator (pBtrIter) ) != Acad::eOk ) { 
			acutPrintf (_T("\nCouldn't create Model Space iterator.")) ; 
			pMS->close () ; 
			return ; 
		} 
 
		TCHAR *blockName ; 
		AcDbEntity *pEnt ; 
		AcDbBlockTableRecord *pCurEntBlock ; 
		AcDbObjectId blockId ; 
 
		for ( pBtrIter->start (); !pBtrIter->done () ; pBtrIter->step () ) { 
			// First open each entity for read, just to check its class 
			// if it's what we want, we can upgrade open later 
			// Don't bother with erased entities 
			if ( (es =pBtrIter->getEntity (pEnt, AcDb::kForRead)) != Acad::eOk ) { 
				acutPrintf (_T("\nCouldn't open entity.")); 
				continue ; 
			} 
			if ( pEnt->isA() != AcDbBlockReference::desc () ) { 
				pEnt->close () ; 
				continue ; 
			} 
			// Get the insert's block table record and compare its name 
			// to make sure we've got the right block.  If so, set the layer 
			blockId =(AcDbBlockReference::cast (pEnt))->blockTableRecord () ; 
			if ( acdbOpenObject ((AcDbObject *&)pCurEntBlock, blockId, AcDb::kForRead) == Acad::eOk ) { 
				pCurEntBlock->getName(blockName);  
				if ( _tcscmp (blockName, _T("EMPLOYEE")) == 0 ) { 
					if ( pEnt->upgradeOpen () == Acad::eOk ) 
						// setLayer also has an overload that takes a layer ID 
						// but to avoid global variables we specify the layer name 
						pEnt->setLayer (_T("USER")) ; 
				} 
				pCurEntBlock->close () ; 
				acdbFree (blockName) ; 
			} 
			pEnt->close () ; 
		} 
 
		// delete, rather than close, the iterator object 
		delete pBtrIter ; 
		pMS->close () ; 
	} 
} ; 
 
//----------------------------------------------------------------------------- 
IMPLEMENT_ARX_ENTRYPOINT(CStep03App) 
 
ACED_ARXCOMMAND_ENTRY_AUTO(CStep03App, AsdkStep03, _CREATE, CREATE, ACRX_CMD_TRANSPARENT, NULL) 
ACED_ARXCOMMAND_ENTRY_AUTO(CStep03App, AsdkStep03, _SETLAYER, SETLAYER, ACRX_CMD_TRANSPARENT, NULL)