www.pudn.com > GameEngine.rar > GameEngine_Texture.h, change:2005-09-07,size:540b


#ifndef GameEngine_Texture_Include 
#define GameEngine_Texture_Include 
 
class CGameEngine_SceneManager; 
 
class CGameEngine_Texture   
{ 
private: 
	CGameEngine_SceneManager* m_pGameSceneManager; 
	IDirect3DTexture9* m_pTexture; 
public: 
	CGameEngine_Texture(CGameEngine_SceneManager* pGameSceneManager); 
	~CGameEngine_Texture(); 
	bool LoadTexture(TCHAR* szTextureFile); 
	inline IDirect3DTexture9* GetTexture(){return m_pTexture;} 
	bool GetPicWidth(long& lWidth); 
	bool GetPicHeight(long& lHeight); 
	void Closedown(); 
}; 
#endif