www.pudn.com > GameEngine.rar > GameEngine_Texture.h, change:2005-09-07,size:540b
#ifndef GameEngine_Texture_Include
#define GameEngine_Texture_Include
class CGameEngine_SceneManager;
class CGameEngine_Texture
{
private:
CGameEngine_SceneManager* m_pGameSceneManager;
IDirect3DTexture9* m_pTexture;
public:
CGameEngine_Texture(CGameEngine_SceneManager* pGameSceneManager);
~CGameEngine_Texture();
bool LoadTexture(TCHAR* szTextureFile);
inline IDirect3DTexture9* GetTexture(){return m_pTexture;}
bool GetPicWidth(long& lWidth);
bool GetPicHeight(long& lHeight);
void Closedown();
};
#endif