www.pudn.com > GameEngine.rar > GameEngine_Common.h, change:2005-10-18,size:252b


#include <windows.h> 
#include <tchar.h> 
#include <string.h> 
#include <stdio.h> 
 
#include <d3d9.h> 
#include <d3dx9.h> 
#include <dinput.h> 
 
#include <dsound.h> 
 
#define SafeRelease(pObject) if(pObject!=NULL){pObject->Release();pObject=NULL;}