www.pudn.com > GameEngine.rar > GameEngine_Common.h, change:2005-10-18,size:252b
#include <windows.h>
#include <tchar.h>
#include <string.h>
#include <stdio.h>
#include <d3d9.h>
#include <d3dx9.h>
#include <dinput.h>
#include <dsound.h>
#define SafeRelease(pObject) if(pObject!=NULL){pObject->Release();pObject=NULL;}