www.pudn.com > 21920013.rar > GFXGROUPEDIT.H


// Copyright (c) Iuri Apollonio 1998 
// Use & modify as you want & need, and leave those 4 lines. 
// Strongly based on article "Inplace edit control" of Mario Contestabile and "Editable subitems" of Zafir 
// http://www.codeguru.com 
 
#if !defined(AFX_GFXGROUPEDIT_H__CA5BB022_1277_11D2_843A_0000B43382FE__INCLUDED_) 
#define AFX_GFXGROUPEDIT_H__CA5BB022_1277_11D2_843A_0000B43382FE__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
// GfxGroupEdit.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CGfxGroupEdit window 
 
class CGfxGroupEdit : public CEdit 
{ 
// Construction 
public: 
	CGfxGroupEdit(); 
 
// Attributes 
public: 
	BOOL	bEscapeKey; 
	CString text; 
	WPARAM	msgSend; 
	bool	bNoDown; 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CGfxGroupEdit) 
	public: 
	virtual BOOL PreTranslateMessage(MSG* pMsg); 
	protected: 
	virtual void PostNcDestroy(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	int iIndex; 
	virtual ~CGfxGroupEdit(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CGfxGroupEdit) 
	afx_msg void OnKillFocus(CWnd* pNewWnd); 
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); 
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags); 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_GFXGROUPEDIT_H__CA5BB022_1277_11D2_843A_0000B43382FE__INCLUDED_)