www.pudn.com > Phone.rar > project2.cpp


///////////////////////////////////////////////////////////////////////////// 
// Name:        project2.cpp 
// Purpose:      
// Author:       
// Modified by:  
// Created:     18/05/2007 09:35:12 
// RCS-ID:       
// Copyright:    
// Licence:      
///////////////////////////////////////////////////////////////////////////// 
 
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) 
#pragma implementation "project2.h" 
#endif 
 
// For compilers that support precompilation, includes "wx/wx.h". 
#include "wx/wxprec.h" 
 
#ifdef __BORLANDC__ 
#pragma hdrstop 
#endif 
 
#ifndef WX_PRECOMP 
#include "wx/wx.h" 
#endif 
 
////@begin includes 
////@end includes 
 
#include "project2.h" 
 
////@begin XPM images 
////@end XPM images 
 
/*! 
 * Application instance implementation 
 */ 
 
////@begin implement app 
IMPLEMENT_APP( Project2App ) 
////@end implement app 
 
/*! 
 * Project2App type definition 
 */ 
 
IMPLEMENT_CLASS( Project2App, wxApp ) 
 
/*! 
 * Project2App event table definition 
 */ 
 
BEGIN_EVENT_TABLE( Project2App, wxApp ) 
 
////@begin Project2App event table entries 
////@end Project2App event table entries 
 
END_EVENT_TABLE() 
 
/*! 
 * Constructor for Project2App 
 */ 
 
Project2App::Project2App() 
{ 
    Init(); 
} 
 
/*! 
 * Member initialisation  
 */ 
 
void Project2App::Init() 
{ 
////@begin Project2App member initialisation 
////@end Project2App member initialisation 
} 
/*! 
 * Initialisation for Project2App 
 */ 
 
bool Project2App::OnInit() 
{     
////@begin Project2App initialisation 
	// Remove the comment markers above and below this block 
	// to make permanent changes to the code. 
 
#if wxUSE_XPM 
	wxImage::AddHandler(new wxXPMHandler); 
#endif 
#if wxUSE_LIBPNG 
	wxImage::AddHandler(new wxPNGHandler); 
#endif 
#if wxUSE_LIBJPEG 
	wxImage::AddHandler(new wxJPEGHandler); 
#endif 
#if wxUSE_GIF 
	wxImage::AddHandler(new wxGIFHandler); 
#endif 
	MyFrame* mainWindow = new MyFrame( NULL, ID_MYFRAME ); 
	mainWindow->Show(true); 
////@end Project2App initialisation 
 
    return true; 
} 
 
/*! 
 * Cleanup for Project2App 
 */ 
int Project2App::OnExit() 
{     
////@begin Project2App cleanup 
	return wxApp::OnExit(); 
////@end Project2App cleanup 
}