www.pudn.com > Tetris.rar > Tetris.cpp
#include "TetrisApplication.h"
// DLL entry point, return that everything is ok
GLDEF_C TInt E32Dll(TDllReason /*aReason*/)
{
return KErrNone;
}
// Create an application, and return a pointer to it
EXPORT_C CApaApplication* NewApplication()
{
return (new CTetrisApplication);
}