www.pudn.com > Tetris.rar > Tetris.cpp


#include "TetrisApplication.h" 
 
// DLL entry point, return that everything is ok 
GLDEF_C TInt E32Dll(TDllReason /*aReason*/) 
{ 
    return KErrNone; 
} 
 
 
// Create an application, and return a pointer to it 
EXPORT_C CApaApplication* NewApplication()  
{ 
    return (new CTetrisApplication); 
}