www.pudn.com > MultiThread.rar > MultiThread3Dlg.h


// MultiThread3Dlg.h : header file 
// 
 
#if !defined(AFX_MULTITHREAD3DLG_H__07FAA8D8_9164_4005_9DE3_43E81D297BA8__INCLUDED_) 
#define AFX_MULTITHREAD3DLG_H__07FAA8D8_9164_4005_9DE3_43E81D297BA8__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
 
//添加一个结构的定义:  
struct threadInfo 
{ 
	UINT nMilliSecond;   //为编辑框 
	CProgressCtrl* pctrlProgress;//为进度条 其中CProgressCtrl是类型 
}; 
 
 
 
//线程函数的声明:  
UINT ThreadFunc(LPVOID lpParam); 
//注意,二者应在类CMultiThread3Dlg的外部。  
 
 
 
 
 
///////////////////////////////////////////////////////////////////////////// 
// CMultiThread3Dlg dialog 
 
class CMultiThread3Dlg : public CDialog 
{ 
// Construction 
public: 
	CMultiThread3Dlg(CWnd* pParent = NULL);	// standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CMultiThread3Dlg) 
	enum { IDD = IDD_MULTITHREAD3_DIALOG }; 
	CProgressCtrl	m_ctrlProgress;//为进度条 
	int		m_nMilliSecond;// 为编辑框 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CMultiThread3Dlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	HICON m_hIcon; 
 
   //分别代表线程的句柄和ID 
	HANDLE hThread; 
    DWORD ThreadID; 
 
	// Generated message map functions 
	//{{AFX_MSG(CMultiThread3Dlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg void OnStart(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MULTITHREAD3DLG_H__07FAA8D8_9164_4005_9DE3_43E81D297BA8__INCLUDED_)