www.pudn.com > MultiThread.rar > MultiThread3Dlg.h
// MultiThread3Dlg.h : header file
//
#if !defined(AFX_MULTITHREAD3DLG_H__07FAA8D8_9164_4005_9DE3_43E81D297BA8__INCLUDED_)
#define AFX_MULTITHREAD3DLG_H__07FAA8D8_9164_4005_9DE3_43E81D297BA8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//添加一个结构的定义:
struct threadInfo
{
UINT nMilliSecond; //为编辑框
CProgressCtrl* pctrlProgress;//为进度条 其中CProgressCtrl是类型
};
//线程函数的声明:
UINT ThreadFunc(LPVOID lpParam);
//注意,二者应在类CMultiThread3Dlg的外部。
/////////////////////////////////////////////////////////////////////////////
// CMultiThread3Dlg dialog
class CMultiThread3Dlg : public CDialog
{
// Construction
public:
CMultiThread3Dlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMultiThread3Dlg)
enum { IDD = IDD_MULTITHREAD3_DIALOG };
CProgressCtrl m_ctrlProgress;//为进度条
int m_nMilliSecond;// 为编辑框
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMultiThread3Dlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
//分别代表线程的句柄和ID
HANDLE hThread;
DWORD ThreadID;
// Generated message map functions
//{{AFX_MSG(CMultiThread3Dlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnStart();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MULTITHREAD3DLG_H__07FAA8D8_9164_4005_9DE3_43E81D297BA8__INCLUDED_)