www.pudn.com > MultiThread.rar > MultiThread1Dlg.h


// MultiThread1Dlg.h : header file 
// 
 
#if !defined(AFX_MULTITHREAD1DLG_H__E825A2B8_8005_44CD_A82B_4BE6BB097CBD__INCLUDED_) 
#define AFX_MULTITHREAD1DLG_H__E825A2B8_8005_44CD_A82B_4BE6BB097CBD__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
///////////////////////////////////////////////////////////////////////////// 
// CMultiThread1Dlg dialog 
 
 
 
//添加线程函数声明 
void ThreadFunc();//注意,线程函数的声明应在类CMultiThread1Dlg的外部 
 
 
 
class CMultiThread1Dlg : public CDialog 
{ 
// Construction 
public: 
	CMultiThread1Dlg(CWnd* pParent = NULL);	// standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CMultiThread1Dlg) 
	enum { IDD = IDD_MULTITHREAD1_DIALOG }; 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CMultiThread1Dlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	HICON m_hIcon; 
	 
     //在类CMultiThread1Dlg内部添加protected型变量:  
	HANDLE hThread;//线程的句柄 
	DWORD ThreadID;//线程ID。  
 
 
 
	// Generated message map functions 
	//{{AFX_MSG(CMultiThread1Dlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg void OnStart(); 
	afx_msg void OnStop(); 
	afx_msg void OnChangeTime(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MULTITHREAD1DLG_H__E825A2B8_8005_44CD_A82B_4BE6BB097CBD__INCLUDED_)