www.pudn.com > ImgFFT.zip > DialogIm.cpp


// DialogIm.cpp : implementation file 
// 
//I have no choise to add new ControlBox to a Dialog by manual method. 
 
#include "stdafx.h" 
#include "Pro2.h" 
#include "DialogIm.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CDialogIm dialog 
 
 
CDialogIm::CDialogIm(CWnd* pParent /*=NULL*/) 
	: CDialog(CDialogIm::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CDialogIm) 
	m_sFileName=_T(""); 
	//}}AFX_DATA_INIT 
} 
 
 
void CDialogIm::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CDialogIm) 
	DDX_Text(pDX,IDC_FILEIMPORT,m_sFileName); 
	//}}AFX_DATA_MAP 
} 
 
 
BEGIN_MESSAGE_MAP(CDialogIm, CDialog) 
	//{{AFX_MSG_MAP(CDialogIm) 
		// NOTE: the ClassWizard will add message map macros here 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CDialogIm message handlers