www.pudn.com > ImgFFT.zip > DialogIm.cpp


// DialogIm.cpp : implementation file
//
//I have no choise to add new ControlBox to a Dialog by manual method.

#include "stdafx.h"
#include "Pro2.h"
#include "DialogIm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDialogIm dialog


CDialogIm::CDialogIm(CWnd* pParent /*=NULL*/)
: CDialog(CDialogIm::IDD, pParent)
{
//{{AFX_DATA_INIT(CDialogIm)
m_sFileName=_T("");
//}}AFX_DATA_INIT
}


void CDialogIm::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDialogIm)
DDX_Text(pDX,IDC_FILEIMPORT,m_sFileName);
//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDialogIm, CDialog)
//{{AFX_MSG_MAP(CDialogIm)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDialogIm message handlers