www.pudn.com > MotionEstimation.rar > MotionEstimationView.h


// MotionEstimationView.h : interface of the CMotionEstimationView class 
// 
///////////////////////////////////////////////////////////////////////////// 
 
#if !defined(AFX_MOTIONESTIMATIONVIEW_H__BD034BBA_193D_40D4_8C6F_E6B5415285C1__INCLUDED_) 
#define AFX_MOTIONESTIMATIONVIEW_H__BD034BBA_193D_40D4_8C6F_E6B5415285C1__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
 
class CMotionEstimationView : public CScrollView 
{ 
protected: // create from serialization only 
	CMotionEstimationView(); 
	DECLARE_DYNCREATE(CMotionEstimationView) 
 
// Attributes 
public: 
	CMotionEstimationDoc* GetDocument(); 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CMotionEstimationView) 
	public: 
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view 
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs); 
	protected: 
	virtual void OnInitialUpdate(); // called first time after construct 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CMotionEstimationView(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
protected: 
 
// Generated message map functions 
protected: 
	//{{AFX_MSG(CMotionEstimationView) 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
#ifndef _DEBUG  // debug version in MotionEstimationView.cpp 
inline CMotionEstimationDoc* CMotionEstimationView::GetDocument() 
   { return (CMotionEstimationDoc*)m_pDocument; } 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MOTIONESTIMATIONVIEW_H__BD034BBA_193D_40D4_8C6F_E6B5415285C1__INCLUDED_)