www.pudn.com > SkyBox.rar > D3DInit.h


 
#pragma once 
#include "header.h" 
#include "Camera.h" 
#include "SkyBox.h" 
 
class CD3DInit   
{ 
private: 
	LPDIRECT3D9             g_pD3D;       //--Direct3D对象指针 
	LPDIRECT3DDEVICE9       g_pd3dDevice; //--Direct3D的设备 
	CCamera                 g_Camera; 
	CSkyBox*                g_pSkyBox; 
 
public: 
	CD3DInit(); 
	virtual ~CD3DInit(); 
	BOOL     GameInit(HWND hWnd);   //--整个游戏的初始化过程 
	HRESULT  InitD3D(HWND hWnd);    //--D3D的初始化 
	void     Render();              //--整个游戏的渲染 
	void     SetCamera(); 
 
};