www.pudn.com > mir112347628.rar > BackGround.h
// LoginProcess.h: interface for the CBackGroundProcess class.
//
//////////////////////////////////////////////////////////////////////
#ifndef _BACK_GROUND_H
#define _BACK_GROUND_H
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CBackGround : public CBMWnd
{
/////////////////////////////////////////////////////////////////////////////////////////
// Functions
public:
CBackGround();
~CBackGround();
virtual VOID Create(CWHWilImageData* pxImage);
VOID SetRenderState(INT nState);
INT GetRenderState(VOID);
VOID AllStopAvi(VOID);
virtual HRESULT OnButtonDown(WPARAM wParam, LPARAM lParam);
virtual HRESULT OnButtonDown(POINT ptMouse);
virtual HRESULT OnButtonUp(WPARAM wParam, LPARAM lParam);
virtual HRESULT OnButtonUp(POINT ptMouse);
virtual HRESULT OnKeyDown(WPARAM wParam, LPARAM lParam);
virtual LRESULT OnMouseMove(WPARAM wParam, LPARAM lParam);
virtual VOID Render(INT nLoopTime);
private:
protected:
/////////////////////////////////////////////////////////////////////////////////////////
// Variable
public:
CAvi m_xCreateChrAvi; // For Create Charector
CAvi m_xStartGameAvi; // For Create Start Game
INT m_nRenderState;
private:
protected:
CWHWilImageData *m_pxImage;
};
#endif //_BACK_GROUND_H