www.pudn.com > Mir2Game.rar > GuildWnd.h


#ifndef _CGUILDWND_H 
#define _CGUILDWND_H 
 
 
class CGuildWnd : public CGameWnd 
{  
private: 
protected: 
	CGameBtn				m_xGuildBtn[5]; 
 
public: 
	CGuildWnd(); 
	~CGuildWnd(); 
 
	virtual VOID Init(); 
	virtual VOID Destroy(); 
 
	VOID	CreateGuildWnd(INT nID, CWHWilImageData* pxWndImage, INT nFrameImgIdx, INT nStartX, INT nStartY, INT nWidth, INT nHeight, BOOL bCanMove); 
	VOID	ShowGuildWnd(); 
public: 
//  ¸Þ½ÃÁö ÇÔ¼ö. 
	BOOL	OnLButtonDown(POINT ptMouse); 
	BOOL	OnLButtonUp(POINT ptMouse); 
	VOID	OnMouseMove(POINT ptMouse); 
 
	VOID	OnScrollDown(); 
	VOID	OnScrollUp(); 
}; 
 
 
#endif // _CGUILDWND_H