www.pudn.com > Mir2Game.rar > GuildWnd.h
#ifndef _CGUILDWND_H
#define _CGUILDWND_H
class CGuildWnd : public CGameWnd
{
private:
protected:
CGameBtn m_xGuildBtn[5];
public:
CGuildWnd();
~CGuildWnd();
virtual VOID Init();
virtual VOID Destroy();
VOID CreateGuildWnd(INT nID, CWHWilImageData* pxWndImage, INT nFrameImgIdx, INT nStartX, INT nStartY, INT nWidth, INT nHeight, BOOL bCanMove);
VOID ShowGuildWnd();
public:
// ¸Þ½ÃÁö ÇÔ¼ö.
BOOL OnLButtonDown(POINT ptMouse);
BOOL OnLButtonUp(POINT ptMouse);
VOID OnMouseMove(POINT ptMouse);
VOID OnScrollDown();
VOID OnScrollUp();
};
#endif // _CGUILDWND_H