www.pudn.com > Mir2Game.rar > GuildWnd.cpp


/****************************************************************************************************************** 
                                                                                                                    
	¸ðµâ¸í:																											 
																													 
	ÀÛ¼ºÀÚ:																											 
	ÀÛ¼ºÀÏ:																											 
																													 
	[ÀÏÀÚ][¼öÁ¤ÀÚ] : ¼öÁ¤ ³»¿ë																						 
                                                                                                                    
*******************************************************************************************************************/ 
 
 
 
#include "StdAfx.h" 
 
 
CGuildWnd::CGuildWnd() 
{ 
	Init(); 
} 
 
CGuildWnd::~CGuildWnd() 
{ 
	Destroy(); 
} 
 
VOID CGuildWnd::Init() 
{ 
	CGameWnd::Init(); 
} 
 
VOID CGuildWnd::Destroy() 
{ 
	CGameWnd::Destroy(); 
} 
 
VOID CGuildWnd::CreateGuildWnd(INT nID, CWHWilImageData* pxWndImage, INT nFrameImgIdx, INT nStartX, INT nStartY, INT nWidth, INT nHeight, BOOL bCanMove) 
{ 
	CreateGameWnd(nID, pxWndImage, nFrameImgIdx, bCanMove, nStartX, nStartY, nWidth, nHeight); 
} 
 
VOID CGuildWnd::ShowGuildWnd() 
{ 
	ShowGameWnd(); 
} 
 
BOOL CGuildWnd::OnLButtonUp(POINT ptMouse) 
{ 
	return FALSE; 
} 
 
BOOL CGuildWnd::OnLButtonDown(POINT ptMouse) 
{ 
	return FALSE; 
} 
 
VOID CGuildWnd::OnMouseMove(POINT ptMouse) 
{ 
}