www.pudn.com > QQ2004_Source_0.01.rar > QQClient.cpp


// QQClient.cpp : Defines the class behaviors for the application. 
// 
 
#include "stdafx.h" 
#include "QQClient.h" 
#include "QQClientDlg.h" 
#include "StartupDlg.h" 
#include "RegistryDlg.h" 
#include "QQSocket.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CQQClientApp 
BEGIN_MESSAGE_MAP(CQQClientApp, CWinApp) 
	//{{AFX_MSG_MAP(CQQClientApp) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
		//    DO NOT EDIT what you see in these blocks of generated code! 
	//}}AFX_MSG 
	ON_COMMAND(ID_HELP, CWinApp::OnHelp) 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CQQClientApp construction 
 
CQQClientApp::CQQClientApp() 
{ 
	// TODO: add construction code here, 
	// Place all significant initialization in InitInstance 
	m_hThread = NULL; 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// The one and only CQQClientApp object 
 
CQQClientApp theApp; 
CEvent g_eventEnd; 
 
///////////////////////////////////////////////////////////////////////////// 
// CQQClientApp initialization 
 
BOOL CQQClientApp::InitInstance() 
{ 
	if (!AfxSocketInit()) 
	{ 
		AfxMessageBox(IDP_SOCKETS_INIT_FAILED); 
		return FALSE; 
	} 
 
	AfxEnableControlContainer(); 
 
	// Standard initialization 
	// If you are not using these features and wish to reduce the size 
	//  of your final executable, you should remove from the following 
	//  the specific initialization routines you do not need. 
 
#ifdef _AFXDLL 
//	Enable3dControls();			// Call this when using MFC in a shared DLL 
#else 
//	Enable3dControlsStatic();	// Call this when linking to MFC statically 
#endif 
 
	CStartupDlg startupDlg; 
	//Create the timer thread. 
	int response = startupDlg.DoModal(); 
	if (response != IDOK) 
		return FALSE; 
 
	CQQClientDlg dlg(startupDlg._serverIP); 
	dlg._serverIP = startupDlg._serverIP; 
	dlg._userID = startupDlg._userID; 
	dlg._nickname = startupDlg._nickname; 
	m_pMainWnd = &dlg; 
	int nResponse = dlg.DoModal(); 
	if (nResponse == IDOK) 
	{ 
		// TODO: Place code here to handle when the dialog is 
		//  dismissed with OK 
	} 
	else if (nResponse == IDCANCEL) 
	{ 
		// TODO: Place code here to handle when the dialog is 
		//  dismissed with Cancel 
	} 
 
	// Since the dialog has been closed, return FALSE so that we exit the 
	//  application, rather than start the application's message pump. 
	return FALSE; 
} 
 
int CQQClientApp::ExitInstance()  
{ 
	// TODO: Add your specialized code here and/or call the base class 
	return CWinApp::ExitInstance(); 
}