www.pudn.com > SystemSounds_Example_v1_0.zip > SystemSoundsContainer.cpp


/*
* ============================================================================
* Name : CSystemSoundsContainer from SystemSoundsContainer.h
* Part of : SystemSounds
* Created : 06/12/2003 by Forum Nokia
* Implementation notes:
* Initial content was generated by Nokia Series 60 AppWizard.
* Version :
* Copyright: Nokia
* ============================================================================
*/

// INCLUDE FILES
#include "SystemSoundsContainer.h"

#include <eiklabel.h> // for example label control

// ================= MEMBER FUNCTIONS =======================

// ---------------------------------------------------------
// CSystemSoundsContainer::ConstructL(const TRect&amt; aRect)
// EPOC two phased constructor
// ---------------------------------------------------------
//
void CSystemSoundsContainer::ConstructL(const TRect&amt; aRect)
{
CreateWindowL();

iLabel = new (ELeave) CEikLabel;
iLabel->SetContainerWindowL( *this );
iLabel->SetTextL( _L("CAknKeySounds") );

iToDoLabel = new (ELeave) CEikLabel;
iToDoLabel->SetContainerWindowL( *this );
iToDoLabel->SetTextL( _L("example") );

SetRect(aRect);
ActivateL();
}

// Destructor
CSystemSoundsContainer::~CSystemSoundsContainer()
{
delete iLabel;
delete iToDoLabel;
}

// ---------------------------------------------------------
// CSystemSoundsContainer::SizeChanged()
// Called by framework when the view size is changed
// ---------------------------------------------------------
//
void CSystemSoundsContainer::SizeChanged()
{
// TODO: Add here control resize code etc.
iLabel->SetExtent( TPoint(10,10), iLabel->MinimumSize() );
iToDoLabel->SetExtent( TPoint(10,50), iToDoLabel->MinimumSize() );
}

// ---------------------------------------------------------
// CSystemSoundsContainer::CountComponentControls() const
// ---------------------------------------------------------
//
TInt CSystemSoundsContainer::CountComponentControls() const
{
return 2; // return nbr of controls inside this container
}

// ---------------------------------------------------------
// CSystemSoundsContainer::ComponentControl(TInt aIndex) const
// ---------------------------------------------------------
//
CCoeControl* CSystemSoundsContainer::ComponentControl(TInt aIndex) const
{
switch ( aIndex )
{
case 0:
return iLabel;
case 1:
return iToDoLabel;
default:
return NULL;
}
}

// ---------------------------------------------------------
// CSystemSoundsContainer::Draw(const TRect&amt; aRect) const
// ---------------------------------------------------------
//
void CSystemSoundsContainer::Draw(const TRect&amt; aRect) const
{
CWindowGc&amt; gc = SystemGc();
// TODO: Add your drawing code here
// example code...
gc.SetPenStyle(CGraphicsContext::ENullPen);
gc.SetBrushColor(KRgbGray);
gc.SetBrushStyle(CGraphicsContext::ESolidBrush);
gc.DrawRect(aRect);
}

// ---------------------------------------------------------
// CSystemSoundsContainer::HandleControlEventL(
// CCoeControl* aControl,TCoeEvent aEventType)
// ---------------------------------------------------------
//
void CSystemSoundsContainer::HandleControlEventL(
CCoeControl* /*aControl*/,TCoeEvent /*aEventType*/)
{
// TODO: Add your control event handler code here
}

// End of File