www.pudn.com > Ch4_1.rar > StdArx.h
//
// StdArx.h : include file for ObjectARX/DBX include files
// this file is only included once by your stdafx.h
#if !defined(AFX_STDARX_H__9AC1434A_3B27_11D3_A86B_0080C7D122A2__INCLUDED_)
#define AFX_STDARX_H__9AC1434A_3B27_11D3_A86B_0080C7D122A2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//{{AFX_ARX_INC_SELECTED
#include "dbsymtb.h" // symboltables
//}}AFX_ARX_INC_SELECTED
//{{AFX_ARX_INC_OTHERS
//}}AFX_ARX_INC_OTHERS
//{{AFX_ARX_FUNC
//}}AFX_ARX_FUNC
void cnl();
void createNewLayer(char* lyrname, Adesk::UInt16 clr,
AcDbObjectId ltypeId, Adesk::Boolean current);
Adesk::Boolean getNewLyrLtId(AcDbObjectId& ltypeId);
// TODO: Here you can add your own includes / declarations
#endif