www.pudn.com > Ch4_1.rar > StdArx.h


// 
// StdArx.h : include file for ObjectARX/DBX include files 
// this file is only included once by your stdafx.h 
 
#if !defined(AFX_STDARX_H__9AC1434A_3B27_11D3_A86B_0080C7D122A2__INCLUDED_) 
#define AFX_STDARX_H__9AC1434A_3B27_11D3_A86B_0080C7D122A2__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
 
//{{AFX_ARX_INC_SELECTED 
#include "dbsymtb.h"          // symboltables 
//}}AFX_ARX_INC_SELECTED 
 
//{{AFX_ARX_INC_OTHERS 
//}}AFX_ARX_INC_OTHERS 
 
 
//{{AFX_ARX_FUNC 
//}}AFX_ARX_FUNC 
 
void cnl(); 
 
void createNewLayer(char* lyrname, Adesk::UInt16 clr, 
					AcDbObjectId ltypeId, Adesk::Boolean current); 
 
Adesk::Boolean getNewLyrLtId(AcDbObjectId& ltypeId); 
 
 
// TODO: Here you can add your own includes / declarations 
#endif