www.pudn.com > CS_Barcode2ControlSample1.rar > Resources.Designer.cs, change:2014-08-08,size:2537b


//------------------------------------------------------------------------------ 
// <auto-generated> 
//     This code was generated by a tool. 
//     Runtime Version:2.0.50727.3615 
// 
//     Changes to this file may cause incorrect behavior and will be lost if 
//     the code is regenerated. 
// </auto-generated> 
//------------------------------------------------------------------------------ 
 
namespace CS_Barcode2ControlSample1.Properties { 
    using System; 
     
     
    /// <summary> 
    ///   A strongly-typed resource class, for looking up localized strings, etc. 
    /// </summary> 
    // This class was auto-generated by the StronglyTypedResourceBuilder 
    // class via a tool like ResGen or Visual Studio. 
    // To add or remove a member, edit your .ResX file then rerun ResGen 
    // with the /str option, or rebuild your VS project. 
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 
    internal class Resources { 
         
        private static global::System.Resources.ResourceManager resourceMan; 
         
        private static global::System.Globalization.CultureInfo resourceCulture; 
         
        internal Resources() { 
        } 
         
        /// <summary> 
        ///   Returns the cached ResourceManager instance used by this class. 
        /// </summary> 
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 
        internal static global::System.Resources.ResourceManager ResourceManager { 
            get { 
                if (object.ReferenceEquals(resourceMan, null)) { 
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CS_Barcode2ControlSample1.Properties.Resources", typeof(Resources).Assembly); 
                    resourceMan = temp; 
                } 
                return resourceMan; 
            } 
        } 
         
        /// <summary> 
        ///   Overrides the current thread's CurrentUICulture property for all 
        ///   resource lookups using this strongly typed resource class. 
        /// </summary> 
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 
        internal static global::System.Globalization.CultureInfo Culture { 
            get { 
                return resourceCulture; 
            } 
            set { 
                resourceCulture = value; 
            } 
        } 
    } 
}