www.pudn.com > FINAL.rar > DlgMosaics.cpp
// DlgMosaics.cpp : implementation file
//
#include "stdafx.h"
#include "ImageProcessing.h"
#include "DlgMosaics.h"
#include "ImageProcessingDoc.h"
#include "cdib.h"
#include "CDib.h"
#include "DlgMosaicRes.h"
#include "GlobalApi.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgMosaics dialog
CDlgMosaics::CDlgMosaics(CWnd* pParent /*=NULL*/,CImageProcessingDoc* pDoc)
: CDialog(CDlgMosaics::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgMosaics)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_pDoc = pDoc;
// 设置计算图象位置标志位位FALSE
m_bCalImgLoc = FALSE;
// 设置基准图象为原始打开的图象
m_pDibInit = pDoc->m_pDibInit;
// 设置待配准图象
m_pDibSamp = new CDib;
left_starX=0;
left_starY=0;
left_endX=0;
left_endY=0;
right_starX=0;
right_starY=0;
right_endX=0;
right_endY=0;
}
void CDlgMosaics::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgMosaics)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgMosaics, CDialog)
//{{AFX_MSG_MAP(CDlgMosaics)
ON_WM_PAINT()
ON_BN_CLICKED(IDC_OPEN, OnOpen)
ON_BN_CLICKED(IDC_MOSAIC, OnMosaic)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgMosaics message handlers
void CDlgMosaics::OnPaint()
{
CPaintDC dc(this); // device context for painting
// TODO: Add your message handler code here
// 如果还没有计算图象的位置,则进行计算
if(!m_bCalImgLoc){
CalImageLocation();
}
CSize sizeDisplay;
CPoint pointDisplay;
// 显示基准图象
if(!m_pDibInit->IsEmpty()){
sizeDisplay.cx=m_pDibInit->m_lpBMIH->biWidth;
sizeDisplay.cy=m_pDibInit->m_lpBMIH->biHeight;
pointDisplay.x = m_rectInitImage.left;//基准图象
pointDisplay.y = m_rectInitImage.top;
m_pDibInit->Draw(&amt;dc,pointDisplay,sizeDisplay);
}
// 显示待配准图象
if(!m_pDibSamp->IsEmpty()){
sizeDisplay.cx=m_pDibSamp->m_lpBMIH->biWidth;
sizeDisplay.cy=m_pDibSamp->m_lpBMIH->biHeight;
pointDisplay.x = m_rectResltImage.left;
pointDisplay.y = m_rectResltImage.top;
m_pDibSamp->Draw(&amt;dc,pointDisplay,sizeDisplay);
}
// Do not call CDialog::OnPaint() for painting messages
}
void CDlgMosaics::CalImageLocation()
{
CWnd* pWnd=GetDlgItem(IDC_BMP1);//picture 控件的ID
WINDOWPLACEMENT *winPlacement;
winPlacement=new WINDOWPLACEMENT;
pWnd->GetWindowPlacement(winPlacement);
// 图象宽度
int nImageWidth;
nImageWidth = m_pDibInit->m_lpBMIH->biWidth;
// 图象高度
int nImageHeight;
nImageHeight = m_pDibInit->m_lpBMIH->biHeight;
// 调整控件IDC_BMP1的大小位置,并同时设置显示基准图象的位置
if(nImageHeight > 352){
winPlacement->rcNormalPosition.bottom = winPlacement->rcNormalPosition.top + nImageHeight;
m_rectInitImage.bottom = winPlacement->rcNormalPosition.bottom;
m_rectInitImage.top = winPlacement->rcNormalPosition.top;
}
else{
winPlacement->rcNormalPosition.bottom = winPlacement->rcNormalPosition.top + 352;
m_rectInitImage.bottom = winPlacement->rcNormalPosition.top + 176 + nImageHeight/2;
m_rectInitImage.top = winPlacement->rcNormalPosition.top + 176 - nImageHeight/2;
}
if(nImageWidth > 288){
winPlacement->rcNormalPosition.right = winPlacement->rcNormalPosition.left + nImageWidth;
m_rectInitImage.right = winPlacement->rcNormalPosition.right;
m_rectInitImage.left = winPlacement->rcNormalPosition.left;
}
else{
winPlacement->rcNormalPosition.right = winPlacement->rcNormalPosition.left + 288;
m_rectInitImage.right = winPlacement->rcNormalPosition.left + 144 + nImageWidth/2;
m_rectInitImage.left = winPlacement->rcNormalPosition.left + 144 - nImageWidth/2;
}
// 设置IDC_BMP1控件的大小位置
pWnd->SetWindowPlacement(winPlacement);
// 获得显示基准图象控件的右边位置,以便确认显示待配准图象控件的位置
int nIniImgRight;
nIniImgRight = winPlacement->rcNormalPosition.right;
int nIniImgLeft;
nIniImgLeft = winPlacement->rcNormalPosition.left;
// 获得IDC_BMP1控件的下边位置,以便调整其他控件的位置
int nIniImgBottom;
nIniImgBottom = winPlacement->rcNormalPosition.bottom;
// 获得控件IDC_BMP2的句柄,并获得初始位置信息
pWnd=GetDlgItem(IDC_BMP2);
pWnd->GetWindowPlacement(winPlacement);
// 如果还未打开待配准图象,则设置待配准图象大小和基准图象大小相等
if(!m_pDibSamp->IsEmpty()){
nImageWidth = m_pDibSamp->m_lpBMIH->biWidth;
nImageHeight = m_pDibSamp->m_lpBMIH->biHeight;
}
// 调整控件IDC_BMP2的大小位置,并同时设置显示待配准图象的位置
// 先调整控件的左边位置,和IDC_BMP1控件相隔15个象素
winPlacement->rcNormalPosition.left = nIniImgRight + 15;
if(nImageHeight > 352){
winPlacement->rcNormalPosition.bottom = winPlacement->rcNormalPosition.top + nImageHeight;
m_rectResltImage.bottom = winPlacement->rcNormalPosition.bottom;
m_rectResltImage.top = winPlacement->rcNormalPosition.top;
}
else{
winPlacement->rcNormalPosition.bottom = winPlacement->rcNormalPosition.top + 352;
m_rectResltImage.bottom = winPlacement->rcNormalPosition.top + 176 + nImageHeight/2;
m_rectResltImage.top = winPlacement->rcNormalPosition.top + 176 - nImageHeight/2;
}
if(nImageWidth > 288){
winPlacement->rcNormalPosition.right = winPlacement->rcNormalPosition.left + nImageWidth;
m_rectResltImage.right = winPlacement->rcNormalPosition.right;
m_rectResltImage.left = winPlacement->rcNormalPosition.left;
}
else{
winPlacement->rcNormalPosition.right = winPlacement->rcNormalPosition.left + 288;
m_rectResltImage.right = winPlacement->rcNormalPosition.left + 144 + nImageWidth/2;
m_rectResltImage.left = winPlacement->rcNormalPosition.left + 144 - nImageWidth/2;
}
// 设置IDC_REG_BMP2控件的大小位置
pWnd->SetWindowPlacement(winPlacement);
if(nIniImgBottom < winPlacement->rcNormalPosition.bottom)
nIniImgBottom = winPlacement->rcNormalPosition.bottom;
nIniImgBottom = winPlacement->rcNormalPosition.bottom;
nIniImgRight = winPlacement->rcNormalPosition.right;
// 设置控件IDOK的位置大小
pWnd=GetDlgItem(IDOK);
pWnd->GetWindowPlacement(winPlacement);
winPlacement->rcNormalPosition.top = nIniImgBottom +15;
winPlacement->rcNormalPosition.bottom = nIniImgBottom + 60;
pWnd->SetWindowPlacement(winPlacement);
// 设置控件IDCANCEL的位置大小
pWnd=GetDlgItem(IDCANCEL);
pWnd->GetWindowPlacement(winPlacement);
winPlacement->rcNormalPosition.top = nIniImgBottom +15;
winPlacement->rcNormalPosition.bottom = nIniImgBottom + 60;
pWnd->SetWindowPlacement(winPlacement);
// 设置控件IDC_OPEN的位置大小
pWnd=GetDlgItem(IDC_OPEN);
pWnd->GetWindowPlacement(winPlacement);
winPlacement->rcNormalPosition.top = nIniImgBottom +15;
winPlacement->rcNormalPosition.bottom = nIniImgBottom + 60;
pWnd->SetWindowPlacement(winPlacement);
// 设置控件IDC_MOSAIC的位置大小
pWnd=GetDlgItem(IDC_MOSAIC);
pWnd->GetWindowPlacement(winPlacement);
winPlacement->rcNormalPosition.top = nIniImgBottom +15;
winPlacement->rcNormalPosition.bottom = nIniImgBottom + 60;
pWnd->SetWindowPlacement(winPlacement);
/*
// 设置控件IDC_REG_CHOSE_FEATUR的位置大小
pWnd=GetDlgItem(IDC_REG_CHOSE_FEATURE);
pWnd->GetWindowPlacement(winPlacement);
winPlacement->rcNormalPosition.top = nIniImgBottom +15;
winPlacement->rcNormalPosition.bottom = nIniImgBottom + 60;
pWnd->SetWindowPlacement(winPlacement);
*/
// 调整此对话框的大小
//pWnd = GetDlgItem(IDD_DLG_REG);
this->GetWindowPlacement(winPlacement);
//winPlacement->rcNormalPosition.top = nIniImgBottom +15;
winPlacement->rcNormalPosition.bottom = nIniImgBottom + 300;
winPlacement->rcNormalPosition.left = nIniImgLeft - 20;
winPlacement->rcNormalPosition.right = nIniImgRight + 20;
this->SetWindowPlacement(winPlacement);
// 释放已分配内存
delete winPlacement;
// 设置计算图象控件位置标志位为TRUE
m_bCalImgLoc = TRUE;
}
void CDlgMosaics::OnOpen()
{
// TODO: Add your control notification handler code here
CFileDialog dlg(TRUE,"bmp","*.bmp");
if(dlg.DoModal() == IDOK)
{
CFile file;
CString strPathName;
strPathName = dlg.GetPathName();
// 打开文件
if( !file.Open(strPathName, CFile::modeRead | CFile::shareDenyWrite))
{
// 返回
return ;
}
// 读入模板图象
if(!m_pDibSamp->Read(&amt;file)){
// 恢复光标形状
EndWaitCursor();
// 清空已分配内存
m_pDibSamp->Empty();
// 返回
return;
}
}
// 判断是否是8-bpp位图(这里为了方便,只处理8-bpp位图的模板配准,其它的可以类推)
if(m_pDibSamp->m_nColorTableEntries != 256)
{
// 提示用户
MessageBox("目前只支持256色位图!", "系统提示" , MB_ICONINFORMATION | MB_OK);
// 清空已分配内存
m_pDibSamp->Empty();
// 返回
return;
}
// 如果打开新的待配准文件,将图象位置设置标志位设为FALSE,以便再次调整位置
m_bCalImgLoc = FALSE;
// 更新显示
this->UpdateData();
this->Invalidate();
}
void CDlgMosaics::OnMosaic()
{
// TODO: Add your control notification handler code here
SetComparDIB(m_pDibInit, m_pDibSamp);
}
/***********************************************************************************
用于寻找两幅图象相同的部分
***********************************************************************************/
BOOL CDlgMosaics::SetComparDIB(CDib *bmp1, CDib *bmp2)
{
//最大面积
MAXarea=0;
//从第二幅图象的最左上角开始,从第一幅图象的最右上角开始,比点比列比块
for(int rightbmp_h=0;rightbmp_h<bmp2->m_lpBMIH->biHeight/3;rightbmp_h++)
for(int leftbmp_w=bmp1->m_lpBMIH->biWidth;leftbmp_w>=bmp1->m_lpBMIH->biWidth/2;leftbmp_w--)
for(unsigned int leftbmp_h=0;leftbmp_h<bmp1->m_lpBMIH->biHeight;leftbmp_h++)
{
bmp2->Pix_X=0;
bmp2->Pix_Y=rightbmp_h;
bmp1->Pix_X=leftbmp_w;
bmp1->Pix_Y=leftbmp_h;
if(IsSamePix(bmp1,bmp2,bmp1->Pix_X,bmp1->Pix_Y,bmp2->Pix_X,bmp2->Pix_Y))
if(IsSameCol(bmp1,bmp2,bmp1->Pix_X,bmp1->Pix_Y,bmp2->Pix_X,bmp2->Pix_Y))
if(IsSameRect(bmp1,bmp2))
break;
else
continue;
}
//如果相同块的面积不为零则拼接
if(MAXarea!=0)
{
MergeDIB(bmp1,bmp2);
return TRUE;
}
else
{
MessageBox("没有找到合并点,不给予合并");
return FALSE;
}
}
/*******************************************************************************
用于计算点在图象中的位置
*******************************************************************************/
long CDlgMosaics::GetPixOffset(unsigned int X, unsigned int Y, CDib *bmp)
{
//计算点在图象中的位置
if((X>=0&amt;&amt;X<bmp->m_lpBMIH->biWidth)&amt;&amt;(Y>=0&amt;&amt;Y<bmp->m_lpBMIH->biHeight))
return (Y*bmp->GetDibSaveDim().cx+X*(bmp->m_lpBMIH->biBitCount/8));//要在CDib中定义bmp_line_w和bmp_biBitCount
return 0;
}
/********************************************************************************
用于判断是否是相同象素的点
********************************************************************************/
BOOL CDlgMosaics::IsSamePix(CDib *bmp1, CDib *bmp2, int x1, int y1, int x2, int y2)
{
BYTE *p,*q;
p=bmp1->m_lpImage+GetPixOffset(x1,y1,bmp1);
q=bmp2->m_lpImage+GetPixOffset(x2,y2,bmp2);
for(int i=0;i<bmp1->m_lpBMIH->biBitCount/8;i++)
if(abs(p[i]-q[i])>50)
return FALSE;
else
return TRUE;
}
/************************************************************************************
用于判断是否是相同列
************************************************************************************/
BOOL CDlgMosaics::IsSameCol(CDib *bmp1, CDib *bmp2, int x1, int y1, int x2, int y2)
{
//计算当前象素点到图象1底部的高度
unsigned int below_h1=bmp1->m_lpBMIH->biHeight-y1;
//计算图象2当前象素点到底部的高度
unsigned int below_h2=bmp2->m_lpBMIH->biHeight-y2;
unsigned int h=(below_h1>below_h2)?below_h2:below_h1;
for(unsigned int i=0;i<h;i++)
{
//判断是否是相同的象素点,如果是,则在同一列中往下比较
if(!IsSamePix(bmp1,bmp2,x1,y1,x2,y2))
return FALSE ;
y1++;
y2++;
}
return TRUE;
}
/*************************************************************************************
用语判断是否是相同的块
*************************************************************************************/
BOOL CDlgMosaics::IsSameRect(CDib *bmp1, CDib *bmp2)
{
unsigned int x1,y1,x2,y2;
unsigned int w1=bmp1->m_lpBMIH->biWidth-bmp1->Pix_X;
unsigned int w2=bmp2->m_lpBMIH->biWidth-bmp2->Pix_X;
unsigned int w=(w1>w2)?w2:w1;
x1=bmp1->Pix_X;y1=bmp1->Pix_Y;
x2=bmp2->Pix_X;y2=bmp2->Pix_Y;
for(unsigned int i=0;i<w;i++)
{
//判断是否是相同的列,如果是则向左移动继续比较是否是相同的块
if(!IsSameCol(bmp1,bmp2,x1,y1,x2,y2))
return FALSE;
x1++;
x2++;
}
unsigned int h=(bmp1->m_lpBMIH->biHeight-bmp1->Pix_Y)<(bmp2->m_lpBMIH->biHeight-bmp2->Pix_Y)?
(bmp1->m_lpBMIH->biHeight-bmp1->Pix_Y):(bmp2->m_lpBMIH->biHeight-bmp2->Pix_Y);
//如果块的面积比先前的最大面积大,则取代之
if(i*h>MAXarea)
{
MAXarea=i*h;
left_starX=bmp1->Pix_X;
left_starY=bmp1->Pix_Y;
left_endX=i+bmp1->Pix_X;
left_endY=h+bmp1->Pix_Y;
right_starX=bmp2->Pix_X;
right_starY=bmp2->Pix_Y;
right_endX=i+bmp2->Pix_X;
right_endY=h+bmp2->Pix_Y;
}
return TRUE;
}
/*************************************************************************************
用于图象合并拼接
*************************************************************************************/
void CDlgMosaics::MergeDIB(CDib *bmp1, CDib *bmp2)
{
BYTE* unitbuff;
unitbuff=NULL;
unsigned int w1=bmp1->m_lpBMIH->biHeight;
unsigned int w2=bmp2->m_lpBMIH->biHeight;
//新图象的宽
unsigned int unit_w=bmp2->m_lpBMIH->biWidth+left_starX;
//重叠部分的上部高度
unsigned int unit_up=(left_starY>right_starY)?left_starY:right_starY;
//重叠部分的下部高度
unsigned int unit_down=((w1-left_endY)>(w2-right_endY))?(w1-left_endY):(w2-right_endY);
//新图象的高
unsigned int unit_h=unit_up+(left_endY-left_starY)/*重叠部分的高*/+unit_down;
//得到每行实际占的字节数
int byte_w=unit_w*(bmp1->m_lpBMIH->biBitCount/8);
if(byte_w>4)
byte_w=byte_w+(4-byte_w>4);
//得到新图象的数据大小
int imagedata=byte_w*unit_h;
// 将此图象用CDib类封装
m_pDibResult = new CDib(CSize(unit_w,unit_h), 8);
// 计算结果图象的存储大小尺寸
CSize sizeSaveResult;
sizeSaveResult = m_pDibResult->GetDibSaveDim();
// 拷贝调色板
memcpy(m_pDibResult->m_lpvColorTable, m_pDibInit->m_lpvColorTable, m_pDibResult->m_nColorTableEntries*sizeof(RGBQUAD));
// 应用调色板
m_pDibResult->MakePalette();
// 分配内存给合并后的图象
LPBYTE lpImgResult;
lpImgResult = (LPBYTE)new unsigned char[sizeSaveResult.cx * sizeSaveResult.cy];
BYTE *p1,*p2,*p3;
p1=bmp1->m_lpImage+left_starY*bmp1->GetDibSaveDim().cx; //数据1起始地址
p2=bmp2->m_lpImage+right_starY*bmp2->GetDibSaveDim().cx; //数据2起始地址
p3=lpImgResult;
//保存图象的数据,先把第一幅图象的第一行存进去,再存第二幅图象的第一行,然后再存
//第一幅图象的第二行,再存第二幅图象的第二行,以次类推
for(unsigned int i=0;i<unit_h;i++)
{
memcpy(p3,p1,left_starX*(bmp1->m_lpBMIH->biBitCount/8));
p3+=left_starX*(bmp1->m_lpBMIH->biBitCount/8);
p1+=bmp1->GetDibSaveDim().cx;
memcpy(p3,p2,bmp2->m_lpBMIH->biWidth*(bmp2->m_lpBMIH->biBitCount/8));
p3+=bmp2->m_lpBMIH->biWidth*(bmp2->m_lpBMIH->biBitCount/8);
p2+=bmp2->GetDibSaveDim().cx;
//如果不是4的倍数则填满为4的倍数
if((unsigned int)(p3-unitbuff)>4!=0)
p3+=4-(unsigned int)((p3-unitbuff)>4);
}
// 将指针赋值给CDib类的数据
m_pDibResult->m_lpImage = lpImgResult;
//创建显示拼接后图象的对话框
CDlgMosaicRes* pDlg;
pDlg = new CDlgMosaicRes(NULL, m_pDibResult);
pDlg->DoModal();
// 删除对象
delete pDlg;
return ;
}