www.pudn.com > PressMonitor_q.zip > Manipulator2View.h
#if !defined(AFX_MANIPULATOR2VIEW_H__637BEB03_63AA_11D0_99A1_000021004832__INCLUDED_) #define AFX_MANIPULATOR2VIEW_H__637BEB03_63AA_11D0_99A1_000021004832__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Manipulator2View.h : header file // #include "3DTrendCtrl.h" #include "xShadeButton.h" ///////////////////////////////////////////////////////////////////////////// // CManipulator2View form view #ifndef __AFXEXT_H__ #include#endif class CManipulator2View : public CFormView { protected: CManipulator2View(); // protected constructor used by dynamic creation DECLARE_DYNCREATE(CManipulator2View) // Form Data public: //{{AFX_DATA(CManipulator2View) enum { IDD = IDD_MANIPULATOR2_FORM }; CxShadeButton m_btn3; CxShadeButton m_btn2; CxShadeButton m_btn1; CxShadeButton m_btn0; C3DTrendCtrl m_3DTrend; //}}AFX_DATA // Attributes public: // Operations public: void UpdateControl(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CManipulator2View) public: virtual void OnInitialUpdate(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint); //}}AFX_VIRTUAL // Implementation protected: virtual ~CManipulator2View(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions //{{AFX_MSG(CManipulator2View) afx_msg void OnCheck0(); afx_msg void OnCheck1(); afx_msg void OnCheck2(); afx_msg void OnCheck3(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MANIPULATOR2VIEW_H__637BEB03_63AA_11D0_99A1_000021004832__INCLUDED_)