www.pudn.com > boogiebot.zip > Talents.cs
using System;
using System.Collections.Generic;
using System.Text;
using Foole.WoW; // for WoWGuid and UpdateFields
namespace BoogieBot.Common
{
public class Talents
{
byte[] talentTree1;
byte[] talentTree2;
byte[] talentTree3;
public Talents(Object po)
{
UInt32 numOfTalents = po.Fields[(int)UpdateFields.PLAYER_CHARACTER_POINTS1];
UInt32 unknown = po.Fields[(int)UpdateFields.PLAYER_CHARACTER_POINTS2];
}
public override String ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append("Talents Class:\n");
return sb.ToString();
}
}
}
// NOTES:
//CMSG_LEARN_TALENT -- client message to learn a talent
// 128 skill points per tree?
//PLAYER_SKILL_INFO_1_1 = UNIT_END + 0x214, // Chars?
//PLAYER_SKILL_INFO_1_1_01 = UNIT_END + 0x215, // Chars?
//PLAYER_SKILL_INFO_1_1_02 = UNIT_END + 0x216, // Chars?
//PLAYER_SKILL_INFO_1_1_03 = UNIT_END + 0x217, // Chars?
//PLAYER_SKILL_INFO_1_1_04 = UNIT_END + 0x218, // Chars?
//PLAYER_SKILL_INFO_1_1_05 = UNIT_END + 0x219, // Chars?
//PLAYER_SKILL_INFO_1_1_06 = UNIT_END + 0x21A, // Chars?
//PLAYER_SKILL_INFO_1_1_07 = UNIT_END + 0x21B, // Chars?
//PLAYER_SKILL_INFO_1_1_08 = UNIT_END + 0x21C, // Chars?
//PLAYER_SKILL_INFO_1_1_09 = UNIT_END + 0x21D, // Chars?
//PLAYER_SKILL_INFO_1_1_10 = UNIT_END + 0x21E, // Chars?
//PLAYER_SKILL_INFO_1_1_11 = UNIT_END + 0x21F, // Chars?
//PLAYER_SKILL_INFO_1_1_12 = UNIT_END + 0x220, // Chars?
//PLAYER_SKILL_INFO_1_1_13 = UNIT_END + 0x221, // Chars?
//PLAYER_SKILL_INFO_1_1_14 = UNIT_END + 0x222, // Chars?
//PLAYER_SKILL_INFO_1_1_15 = UNIT_END + 0x223, // Chars?
//PLAYER_SKILL_INFO_1_1_16 = UNIT_END + 0x224, // Chars?
//PLAYER_SKILL_INFO_1_1_17 = UNIT_END + 0x225, // Chars?
//PLAYER_SKILL_INFO_1_1_18 = UNIT_END + 0x226, // Chars?
//PLAYER_SKILL_INFO_1_1_19 = UNIT_END + 0x227, // Chars?
//PLAYER_SKILL_INFO_1_1_20 = UNIT_END + 0x228, // Chars?
//PLAYER_SKILL_INFO_1_1_21 = UNIT_END + 0x229, // Chars?
//PLAYER_SKILL_INFO_1_1_22 = UNIT_END + 0x22A, // Chars?
//PLAYER_SKILL_INFO_1_1_23 = UNIT_END + 0x22B, // Chars?
//PLAYER_SKILL_INFO_1_1_24 = UNIT_END + 0x22C, // Chars?
//PLAYER_SKILL_INFO_1_1_25 = UNIT_END + 0x22D, // Chars?
//PLAYER_SKILL_INFO_1_1_26 = UNIT_END + 0x22E, // Chars?
//PLAYER_SKILL_INFO_1_1_27 = UNIT_END + 0x22F, // Chars?
//PLAYER_SKILL_INFO_1_1_28 = UNIT_END + 0x230, // Chars?
//PLAYER_SKILL_INFO_1_1_29 = UNIT_END + 0x231, // Chars?
//PLAYER_SKILL_INFO_1_1_30 = UNIT_END + 0x232, // Chars?
//PLAYER_SKILL_INFO_1_1_31 = UNIT_END + 0x233, // Chars?
//PLAYER_SKILL_INFO_1_1_32 = UNIT_END + 0x234, // Chars?
//PLAYER_SKILL_INFO_1_1_33 = UNIT_END + 0x235, // Chars?
//PLAYER_SKILL_INFO_1_1_34 = UNIT_END + 0x236, // Chars?
//PLAYER_SKILL_INFO_1_1_35 = UNIT_END + 0x237, // Chars?
//PLAYER_SKILL_INFO_1_1_36 = UNIT_END + 0x238, // Chars?
//PLAYER_SKILL_INFO_1_1_37 = UNIT_END + 0x239, // Chars?
//PLAYER_SKILL_INFO_1_1_38 = UNIT_END + 0x23A, // Chars?
//PLAYER_SKILL_INFO_1_1_39 = UNIT_END + 0x23B, // Chars?
//PLAYER_SKILL_INFO_1_1_40 = UNIT_END + 0x23C, // Chars?
//PLAYER_SKILL_INFO_1_1_41 = UNIT_END + 0x23D, // Chars?
//PLAYER_SKILL_INFO_1_1_42 = UNIT_END + 0x23E, // Chars?
//PLAYER_SKILL_INFO_1_1_43 = UNIT_END + 0x23F, // Chars?
//PLAYER_SKILL_INFO_1_1_44 = UNIT_END + 0x240, // Chars?
//PLAYER_SKILL_INFO_1_1_45 = UNIT_END + 0x241, // Chars?
//PLAYER_SKILL_INFO_1_1_46 = UNIT_END + 0x242, // Chars?
//PLAYER_SKILL_INFO_1_1_47 = UNIT_END + 0x243, // Chars?
//PLAYER_SKILL_INFO_1_1_48 = UNIT_END + 0x244, // Chars?
//PLAYER_SKILL_INFO_1_1_49 = UNIT_END + 0x245, // Chars?
//PLAYER_SKILL_INFO_1_1_50 = UNIT_END + 0x246, // Chars?
//PLAYER_SKILL_INFO_1_1_51 = UNIT_END + 0x247, // Chars?
//PLAYER_SKILL_INFO_1_1_52 = UNIT_END + 0x248, // Chars?
//PLAYER_SKILL_INFO_1_1_53 = UNIT_END + 0x249, // Chars?
//PLAYER_SKILL_INFO_1_1_54 = UNIT_END + 0x24A, // Chars?
//PLAYER_SKILL_INFO_1_1_55 = UNIT_END + 0x24B, // Chars?
//PLAYER_SKILL_INFO_1_1_56 = UNIT_END + 0x24C, // Chars?
//PLAYER_SKILL_INFO_1_1_57 = UNIT_END + 0x24D, // Chars?
//PLAYER_SKILL_INFO_1_1_58 = UNIT_END + 0x24E, // Chars?
//PLAYER_SKILL_INFO_1_1_59 = UNIT_END + 0x24F, // Chars?
//PLAYER_SKILL_INFO_1_1_60 = UNIT_END + 0x250, // Chars?
//PLAYER_SKILL_INFO_1_1_61 = UNIT_END + 0x251, // Chars?
//PLAYER_SKILL_INFO_1_1_62 = UNIT_END + 0x252, // Chars?
//PLAYER_SKILL_INFO_1_1_63 = UNIT_END + 0x253, // Chars?
//PLAYER_SKILL_INFO_1_1_64 = UNIT_END + 0x254, // Chars?
//PLAYER_SKILL_INFO_1_1_65 = UNIT_END + 0x255, // Chars?
//PLAYER_SKILL_INFO_1_1_66 = UNIT_END + 0x256, // Chars?
//PLAYER_SKILL_INFO_1_1_67 = UNIT_END + 0x257, // Chars?
//PLAYER_SKILL_INFO_1_1_68 = UNIT_END + 0x258, // Chars?
//PLAYER_SKILL_INFO_1_1_69 = UNIT_END + 0x259, // Chars?
//PLAYER_SKILL_INFO_1_1_70 = UNIT_END + 0x25A, // Chars?
//PLAYER_SKILL_INFO_1_1_71 = UNIT_END + 0x25B, // Chars?
//PLAYER_SKILL_INFO_1_1_72 = UNIT_END + 0x25C, // Chars?
//PLAYER_SKILL_INFO_1_1_73 = UNIT_END + 0x25D, // Chars?
//PLAYER_SKILL_INFO_1_1_74 = UNIT_END + 0x25E, // Chars?
//PLAYER_SKILL_INFO_1_1_75 = UNIT_END + 0x25F, // Chars?
//PLAYER_SKILL_INFO_1_1_76 = UNIT_END + 0x260, // Chars?
//PLAYER_SKILL_INFO_1_1_77 = UNIT_END + 0x261, // Chars?
//PLAYER_SKILL_INFO_1_1_78 = UNIT_END + 0x262, // Chars?
//PLAYER_SKILL_INFO_1_1_79 = UNIT_END + 0x263, // Chars?
//PLAYER_SKILL_INFO_1_1_80 = UNIT_END + 0x264, // Chars?
//PLAYER_SKILL_INFO_1_1_81 = UNIT_END + 0x265, // Chars?
//PLAYER_SKILL_INFO_1_1_82 = UNIT_END + 0x266, // Chars?
//PLAYER_SKILL_INFO_1_1_83 = UNIT_END + 0x267, // Chars?
//PLAYER_SKILL_INFO_1_1_84 = UNIT_END + 0x268, // Chars?
//PLAYER_SKILL_INFO_1_1_85 = UNIT_END + 0x269, // Chars?
//PLAYER_SKILL_INFO_1_1_86 = UNIT_END + 0x26A, // Chars?
//PLAYER_SKILL_INFO_1_1_87 = UNIT_END + 0x26B, // Chars?
//PLAYER_SKILL_INFO_1_1_88 = UNIT_END + 0x26C, // Chars?
//PLAYER_SKILL_INFO_1_1_89 = UNIT_END + 0x26D, // Chars?
//PLAYER_SKILL_INFO_1_1_90 = UNIT_END + 0x26E, // Chars?
//PLAYER_SKILL_INFO_1_1_91 = UNIT_END + 0x26F, // Chars?
//PLAYER_SKILL_INFO_1_1_92 = UNIT_END + 0x270, // Chars?
//PLAYER_SKILL_INFO_1_1_93 = UNIT_END + 0x271, // Chars?
//PLAYER_SKILL_INFO_1_1_94 = UNIT_END + 0x272, // Chars?
//PLAYER_SKILL_INFO_1_1_95 = UNIT_END + 0x273, // Chars?
//PLAYER_SKILL_INFO_1_1_96 = UNIT_END + 0x274, // Chars?
//PLAYER_SKILL_INFO_1_1_97 = UNIT_END + 0x275, // Chars?
//PLAYER_SKILL_INFO_1_1_98 = UNIT_END + 0x276, // Chars?
//PLAYER_SKILL_INFO_1_1_99 = UNIT_END + 0x277, // Chars?
//PLAYER_SKILL_INFO_1_1_100 = UNIT_END + 0x278, // Chars?
//PLAYER_SKILL_INFO_1_1_101 = UNIT_END + 0x279, // Chars?
//PLAYER_SKILL_INFO_1_1_102 = UNIT_END + 0x27A, // Chars?
//PLAYER_SKILL_INFO_1_1_103 = UNIT_END + 0x27B, // Chars?
//PLAYER_SKILL_INFO_1_1_104 = UNIT_END + 0x27C, // Chars?
//PLAYER_SKILL_INFO_1_1_105 = UNIT_END + 0x27D, // Chars?
//PLAYER_SKILL_INFO_1_1_106 = UNIT_END + 0x27E, // Chars?
//PLAYER_SKILL_INFO_1_1_107 = UNIT_END + 0x27F, // Chars?
//PLAYER_SKILL_INFO_1_1_108 = UNIT_END + 0x280, // Chars?
//PLAYER_SKILL_INFO_1_1_109 = UNIT_END + 0x281, // Chars?
//PLAYER_SKILL_INFO_1_1_110 = UNIT_END + 0x282, // Chars?
//PLAYER_SKILL_INFO_1_1_111 = UNIT_END + 0x283, // Chars?
//PLAYER_SKILL_INFO_1_1_112 = UNIT_END + 0x284, // Chars?
//PLAYER_SKILL_INFO_1_1_113 = UNIT_END + 0x285, // Chars?
//PLAYER_SKILL_INFO_1_1_114 = UNIT_END + 0x286, // Chars?
//PLAYER_SKILL_INFO_1_1_115 = UNIT_END + 0x287, // Chars?
//PLAYER_SKILL_INFO_1_1_116 = UNIT_END + 0x288, // Chars?
//PLAYER_SKILL_INFO_1_1_117 = UNIT_END + 0x289, // Chars?
//PLAYER_SKILL_INFO_1_1_118 = UNIT_END + 0x28A, // Chars?
//PLAYER_SKILL_INFO_1_1_119 = UNIT_END + 0x28B, // Chars?
//PLAYER_SKILL_INFO_1_1_120 = UNIT_END + 0x28C, // Chars?
//PLAYER_SKILL_INFO_1_1_121 = UNIT_END + 0x28D, // Chars?
//PLAYER_SKILL_INFO_1_1_122 = UNIT_END + 0x28E, // Chars?
//PLAYER_SKILL_INFO_1_1_123 = UNIT_END + 0x28F, // Chars?
//PLAYER_SKILL_INFO_1_1_124 = UNIT_END + 0x290, // Chars?
//PLAYER_SKILL_INFO_1_1_125 = UNIT_END + 0x291, // Chars?
//PLAYER_SKILL_INFO_1_1_126 = UNIT_END + 0x292, // Chars?
//PLAYER_SKILL_INFO_1_1_127 = UNIT_END + 0x293, // Chars?
//PLAYER_SKILL_INFO_1_1_128 = UNIT_END + 0x294, // Chars?
//PLAYER_SKILL_INFO_1_1_129 = UNIT_END + 0x295, // Chars?
//PLAYER_SKILL_INFO_1_1_130 = UNIT_END + 0x296, // Chars?
//PLAYER_SKILL_INFO_1_1_131 = UNIT_END + 0x297, // Chars?
//PLAYER_SKILL_INFO_1_1_132 = UNIT_END + 0x298, // Chars?
//PLAYER_SKILL_INFO_1_1_133 = UNIT_END + 0x299, // Chars?
//PLAYER_SKILL_INFO_1_1_134 = UNIT_END + 0x29A, // Chars?
//PLAYER_SKILL_INFO_1_1_135 = UNIT_END + 0x29B, // Chars?
//PLAYER_SKILL_INFO_1_1_136 = UNIT_END + 0x29C, // Chars?
//PLAYER_SKILL_INFO_1_1_137 = UNIT_END + 0x29D, // Chars?
//PLAYER_SKILL_INFO_1_1_138 = UNIT_END + 0x29E, // Chars?
//PLAYER_SKILL_INFO_1_1_139 = UNIT_END + 0x29F, // Chars?
//PLAYER_SKILL_INFO_1_1_140 = UNIT_END + 0x2A0, // Chars?
//PLAYER_SKILL_INFO_1_1_141 = UNIT_END + 0x2A1, // Chars?
//PLAYER_SKILL_INFO_1_1_142 = UNIT_END + 0x2A2, // Chars?
//PLAYER_SKILL_INFO_1_1_143 = UNIT_END + 0x2A3, // Chars?
//PLAYER_SKILL_INFO_1_1_144 = UNIT_END + 0x2A4, // Chars?
//PLAYER_SKILL_INFO_1_1_145 = UNIT_END + 0x2A5, // Chars?
//PLAYER_SKILL_INFO_1_1_146 = UNIT_END + 0x2A6, // Chars?
//PLAYER_SKILL_INFO_1_1_147 = UNIT_END + 0x2A7, // Chars?
//PLAYER_SKILL_INFO_1_1_148 = UNIT_END + 0x2A8, // Chars?
//PLAYER_SKILL_INFO_1_1_149 = UNIT_END + 0x2A9, // Chars?
//PLAYER_SKILL_INFO_1_1_150 = UNIT_END + 0x2AA, // Chars?
//PLAYER_SKILL_INFO_1_1_151 = UNIT_END + 0x2AB, // Chars?
//PLAYER_SKILL_INFO_1_1_152 = UNIT_END + 0x2AC, // Chars?
//PLAYER_SKILL_INFO_1_1_153 = UNIT_END + 0x2AD, // Chars?
//PLAYER_SKILL_INFO_1_1_154 = UNIT_END + 0x2AE, // Chars?
//PLAYER_SKILL_INFO_1_1_155 = UNIT_END + 0x2AF, // Chars?
//PLAYER_SKILL_INFO_1_1_156 = UNIT_END + 0x2B0, // Chars?
//PLAYER_SKILL_INFO_1_1_157 = UNIT_END + 0x2B1, // Chars?
//PLAYER_SKILL_INFO_1_1_158 = UNIT_END + 0x2B2, // Chars?
//PLAYER_SKILL_INFO_1_1_159 = UNIT_END + 0x2B3, // Chars?
//PLAYER_SKILL_INFO_1_1_160 = UNIT_END + 0x2B4, // Chars?
//PLAYER_SKILL_INFO_1_1_161 = UNIT_END + 0x2B5, // Chars?
//PLAYER_SKILL_INFO_1_1_162 = UNIT_END + 0x2B6, // Chars?
//PLAYER_SKILL_INFO_1_1_163 = UNIT_END + 0x2B7, // Chars?
//PLAYER_SKILL_INFO_1_1_164 = UNIT_END + 0x2B8, // Chars?
//PLAYER_SKILL_INFO_1_1_165 = UNIT_END + 0x2B9, // Chars?
//PLAYER_SKILL_INFO_1_1_166 = UNIT_END + 0x2BA, // Chars?
//PLAYER_SKILL_INFO_1_1_167 = UNIT_END + 0x2BB, // Chars?
//PLAYER_SKILL_INFO_1_1_168 = UNIT_END + 0x2BC, // Chars?
//PLAYER_SKILL_INFO_1_1_169 = UNIT_END + 0x2BD, // Chars?
//PLAYER_SKILL_INFO_1_1_170 = UNIT_END + 0x2BE, // Chars?
//PLAYER_SKILL_INFO_1_1_171 = UNIT_END + 0x2BF, // Chars?
//PLAYER_SKILL_INFO_1_1_172 = UNIT_END + 0x2C0, // Chars?
//PLAYER_SKILL_INFO_1_1_173 = UNIT_END + 0x2C1, // Chars?
//PLAYER_SKILL_INFO_1_1_174 = UNIT_END + 0x2C2, // Chars?
//PLAYER_SKILL_INFO_1_1_175 = UNIT_END + 0x2C3, // Chars?
//PLAYER_SKILL_INFO_1_1_176 = UNIT_END + 0x2C4, // Chars?
//PLAYER_SKILL_INFO_1_1_177 = UNIT_END + 0x2C5, // Chars?
//PLAYER_SKILL_INFO_1_1_178 = UNIT_END + 0x2C6, // Chars?
//PLAYER_SKILL_INFO_1_1_179 = UNIT_END + 0x2C7, // Chars?
//PLAYER_SKILL_INFO_1_1_180 = UNIT_END + 0x2C8, // Chars?
//PLAYER_SKILL_INFO_1_1_181 = UNIT_END + 0x2C9, // Chars?
//PLAYER_SKILL_INFO_1_1_182 = UNIT_END + 0x2CA, // Chars?
//PLAYER_SKILL_INFO_1_1_183 = UNIT_END + 0x2CB, // Chars?
//PLAYER_SKILL_INFO_1_1_184 = UNIT_END + 0x2CC, // Chars?
//PLAYER_SKILL_INFO_1_1_185 = UNIT_END + 0x2CD, // Chars?
//PLAYER_SKILL_INFO_1_1_186 = UNIT_END + 0x2CE, // Chars?
//PLAYER_SKILL_INFO_1_1_187 = UNIT_END + 0x2CF, // Chars?
//PLAYER_SKILL_INFO_1_1_188 = UNIT_END + 0x2D0, // Chars?
//PLAYER_SKILL_INFO_1_1_189 = UNIT_END + 0x2D1, // Chars?
//PLAYER_SKILL_INFO_1_1_190 = UNIT_END + 0x2D2, // Chars?
//PLAYER_SKILL_INFO_1_1_191 = UNIT_END + 0x2D3, // Chars?
//PLAYER_SKILL_INFO_1_1_192 = UNIT_END + 0x2D4, // Chars?
//PLAYER_SKILL_INFO_1_1_193 = UNIT_END + 0x2D5, // Chars?
//PLAYER_SKILL_INFO_1_1_194 = UNIT_END + 0x2D6, // Chars?
//PLAYER_SKILL_INFO_1_1_195 = UNIT_END + 0x2D7, // Chars?
//PLAYER_SKILL_INFO_1_1_196 = UNIT_END + 0x2D8, // Chars?
//PLAYER_SKILL_INFO_1_1_197 = UNIT_END + 0x2D9, // Chars?
//PLAYER_SKILL_INFO_1_1_198 = UNIT_END + 0x2DA, // Chars?
//PLAYER_SKILL_INFO_1_1_199 = UNIT_END + 0x2DB, // Chars?
//PLAYER_SKILL_INFO_1_1_200 = UNIT_END + 0x2DC, // Chars?
//PLAYER_SKILL_INFO_1_1_201 = UNIT_END + 0x2DD, // Chars?
//PLAYER_SKILL_INFO_1_1_202 = UNIT_END + 0x2DE, // Chars?
//PLAYER_SKILL_INFO_1_1_203 = UNIT_END + 0x2DF, // Chars?
//PLAYER_SKILL_INFO_1_1_204 = UNIT_END + 0x2E0, // Chars?
//PLAYER_SKILL_INFO_1_1_205 = UNIT_END + 0x2E1, // Chars?
//PLAYER_SKILL_INFO_1_1_206 = UNIT_END + 0x2E2, // Chars?
//PLAYER_SKILL_INFO_1_1_207 = UNIT_END + 0x2E3, // Chars?
//PLAYER_SKILL_INFO_1_1_208 = UNIT_END + 0x2E4, // Chars?
//PLAYER_SKILL_INFO_1_1_209 = UNIT_END + 0x2E5, // Chars?
//PLAYER_SKILL_INFO_1_1_210 = UNIT_END + 0x2E6, // Chars?
//PLAYER_SKILL_INFO_1_1_211 = UNIT_END + 0x2E7, // Chars?
//PLAYER_SKILL_INFO_1_1_212 = UNIT_END + 0x2E8, // Chars?
//PLAYER_SKILL_INFO_1_1_213 = UNIT_END + 0x2E9, // Chars?
//PLAYER_SKILL_INFO_1_1_214 = UNIT_END + 0x2EA, // Chars?
//PLAYER_SKILL_INFO_1_1_215 = UNIT_END + 0x2EB, // Chars?
//PLAYER_SKILL_INFO_1_1_216 = UNIT_END + 0x2EC, // Chars?
//PLAYER_SKILL_INFO_1_1_217 = UNIT_END + 0x2ED, // Chars?
//PLAYER_SKILL_INFO_1_1_218 = UNIT_END + 0x2EE, // Chars?
//PLAYER_SKILL_INFO_1_1_219 = UNIT_END + 0x2EF, // Chars?
//PLAYER_SKILL_INFO_1_1_220 = UNIT_END + 0x2F0, // Chars?
//PLAYER_SKILL_INFO_1_1_221 = UNIT_END + 0x2F1, // Chars?
//PLAYER_SKILL_INFO_1_1_222 = UNIT_END + 0x2F2, // Chars?
//PLAYER_SKILL_INFO_1_1_223 = UNIT_END + 0x2F3, // Chars?
//PLAYER_SKILL_INFO_1_1_224 = UNIT_END + 0x2F4, // Chars?
//PLAYER_SKILL_INFO_1_1_225 = UNIT_END + 0x2F5, // Chars?
//PLAYER_SKILL_INFO_1_1_226 = UNIT_END + 0x2F6, // Chars?
//PLAYER_SKILL_INFO_1_1_227 = UNIT_END + 0x2F7, // Chars?
//PLAYER_SKILL_INFO_1_1_228 = UNIT_END + 0x2F8, // Chars?
//PLAYER_SKILL_INFO_1_1_229 = UNIT_END + 0x2F9, // Chars?
//PLAYER_SKILL_INFO_1_1_230 = UNIT_END + 0x2FA, // Chars?
//PLAYER_SKILL_INFO_1_1_231 = UNIT_END + 0x2FB, // Chars?
//PLAYER_SKILL_INFO_1_1_232 = UNIT_END + 0x2FC, // Chars?
//PLAYER_SKILL_INFO_1_1_233 = UNIT_END + 0x2FD, // Chars?
//PLAYER_SKILL_INFO_1_1_234 = UNIT_END + 0x2FE, // Chars?
//PLAYER_SKILL_INFO_1_1_235 = UNIT_END + 0x2FF, // Chars?
//PLAYER_SKILL_INFO_1_1_236 = UNIT_END + 0x300, // Chars?
//PLAYER_SKILL_INFO_1_1_237 = UNIT_END + 0x301, // Chars?
//PLAYER_SKILL_INFO_1_1_238 = UNIT_END + 0x302, // Chars?
//PLAYER_SKILL_INFO_1_1_239 = UNIT_END + 0x303, // Chars?
//PLAYER_SKILL_INFO_1_1_240 = UNIT_END + 0x304, // Chars?
//PLAYER_SKILL_INFO_1_1_241 = UNIT_END + 0x305, // Chars?
//PLAYER_SKILL_INFO_1_1_242 = UNIT_END + 0x306, // Chars?
//PLAYER_SKILL_INFO_1_1_243 = UNIT_END + 0x307, // Chars?
//PLAYER_SKILL_INFO_1_1_244 = UNIT_END + 0x308, // Chars?
//PLAYER_SKILL_INFO_1_1_245 = UNIT_END + 0x309, // Chars?
//PLAYER_SKILL_INFO_1_1_246 = UNIT_END + 0x30A, // Chars?
//PLAYER_SKILL_INFO_1_1_247 = UNIT_END + 0x30B, // Chars?
//PLAYER_SKILL_INFO_1_1_248 = UNIT_END + 0x30C, // Chars?
//PLAYER_SKILL_INFO_1_1_249 = UNIT_END + 0x30D, // Chars?
//PLAYER_SKILL_INFO_1_1_250 = UNIT_END + 0x30E, // Chars?
//PLAYER_SKILL_INFO_1_1_251 = UNIT_END + 0x30F, // Chars?
//PLAYER_SKILL_INFO_1_1_252 = UNIT_END + 0x310, // Chars?
//PLAYER_SKILL_INFO_1_1_253 = UNIT_END + 0x311, // Chars?
//PLAYER_SKILL_INFO_1_1_254 = UNIT_END + 0x312, // Chars?
//PLAYER_SKILL_INFO_1_1_255 = UNIT_END + 0x313, // Chars?
//PLAYER_SKILL_INFO_1_1_256 = UNIT_END + 0x314, // Chars?
//PLAYER_SKILL_INFO_1_1_257 = UNIT_END + 0x315, // Chars?
//PLAYER_SKILL_INFO_1_1_258 = UNIT_END + 0x316, // Chars?
//PLAYER_SKILL_INFO_1_1_259 = UNIT_END + 0x317, // Chars?
//PLAYER_SKILL_INFO_1_1_260 = UNIT_END + 0x318, // Chars?
//PLAYER_SKILL_INFO_1_1_261 = UNIT_END + 0x319, // Chars?
//PLAYER_SKILL_INFO_1_1_262 = UNIT_END + 0x31A, // Chars?
//PLAYER_SKILL_INFO_1_1_263 = UNIT_END + 0x31B, // Chars?
//PLAYER_SKILL_INFO_1_1_264 = UNIT_END + 0x31C, // Chars?
//PLAYER_SKILL_INFO_1_1_265 = UNIT_END + 0x31D, // Chars?
//PLAYER_SKILL_INFO_1_1_266 = UNIT_END + 0x31E, // Chars?
//PLAYER_SKILL_INFO_1_1_267 = UNIT_END + 0x31F, // Chars?
//PLAYER_SKILL_INFO_1_1_268 = UNIT_END + 0x320, // Chars?
//PLAYER_SKILL_INFO_1_1_269 = UNIT_END + 0x321, // Chars?
//PLAYER_SKILL_INFO_1_1_270 = UNIT_END + 0x322, // Chars?
//PLAYER_SKILL_INFO_1_1_271 = UNIT_END + 0x323, // Chars?
//PLAYER_SKILL_INFO_1_1_272 = UNIT_END + 0x324, // Chars?
//PLAYER_SKILL_INFO_1_1_273 = UNIT_END + 0x325, // Chars?
//PLAYER_SKILL_INFO_1_1_274 = UNIT_END + 0x326, // Chars?
//PLAYER_SKILL_INFO_1_1_275 = UNIT_END + 0x327, // Chars?
//PLAYER_SKILL_INFO_1_1_276 = UNIT_END + 0x328, // Chars?
//PLAYER_SKILL_INFO_1_1_277 = UNIT_END + 0x329, // Chars?
//PLAYER_SKILL_INFO_1_1_278 = UNIT_END + 0x32A, // Chars?
//PLAYER_SKILL_INFO_1_1_279 = UNIT_END + 0x32B, // Chars?
//PLAYER_SKILL_INFO_1_1_280 = UNIT_END + 0x32C, // Chars?
//PLAYER_SKILL_INFO_1_1_281 = UNIT_END + 0x32D, // Chars?
//PLAYER_SKILL_INFO_1_1_282 = UNIT_END + 0x32E, // Chars?
//PLAYER_SKILL_INFO_1_1_283 = UNIT_END + 0x32F, // Chars?
//PLAYER_SKILL_INFO_1_1_284 = UNIT_END + 0x330, // Chars?
//PLAYER_SKILL_INFO_1_1_285 = UNIT_END + 0x331, // Chars?
//PLAYER_SKILL_INFO_1_1_286 = UNIT_END + 0x332, // Chars?
//PLAYER_SKILL_INFO_1_1_287 = UNIT_END + 0x333, // Chars?
//PLAYER_SKILL_INFO_1_1_288 = UNIT_END + 0x334, // Chars?
//PLAYER_SKILL_INFO_1_1_289 = UNIT_END + 0x335, // Chars?
//PLAYER_SKILL_INFO_1_1_290 = UNIT_END + 0x336, // Chars?
//PLAYER_SKILL_INFO_1_1_291 = UNIT_END + 0x337, // Chars?
//PLAYER_SKILL_INFO_1_1_292 = UNIT_END + 0x338, // Chars?
//PLAYER_SKILL_INFO_1_1_293 = UNIT_END + 0x339, // Chars?
//PLAYER_SKILL_INFO_1_1_294 = UNIT_END + 0x33A, // Chars?
//PLAYER_SKILL_INFO_1_1_295 = UNIT_END + 0x33B, // Chars?
//PLAYER_SKILL_INFO_1_1_296 = UNIT_END + 0x33C, // Chars?
//PLAYER_SKILL_INFO_1_1_297 = UNIT_END + 0x33D, // Chars?
//PLAYER_SKILL_INFO_1_1_298 = UNIT_END + 0x33E, // Chars?
//PLAYER_SKILL_INFO_1_1_299 = UNIT_END + 0x33F, // Chars?
//PLAYER_SKILL_INFO_1_1_300 = UNIT_END + 0x340, // Chars?
//PLAYER_SKILL_INFO_1_1_301 = UNIT_END + 0x341, // Chars?
//PLAYER_SKILL_INFO_1_1_302 = UNIT_END + 0x342, // Chars?
//PLAYER_SKILL_INFO_1_1_303 = UNIT_END + 0x343, // Chars?
//PLAYER_SKILL_INFO_1_1_304 = UNIT_END + 0x344, // Chars?
//PLAYER_SKILL_INFO_1_1_305 = UNIT_END + 0x345, // Chars?
//PLAYER_SKILL_INFO_1_1_306 = UNIT_END + 0x346, // Chars?
//PLAYER_SKILL_INFO_1_1_307 = UNIT_END + 0x347, // Chars?
//PLAYER_SKILL_INFO_1_1_308 = UNIT_END + 0x348, // Chars?
//PLAYER_SKILL_INFO_1_1_309 = UNIT_END + 0x349, // Chars?
//PLAYER_SKILL_INFO_1_1_310 = UNIT_END + 0x34A, // Chars?
//PLAYER_SKILL_INFO_1_1_311 = UNIT_END + 0x34B, // Chars?
//PLAYER_SKILL_INFO_1_1_312 = UNIT_END + 0x34C, // Chars?
//PLAYER_SKILL_INFO_1_1_313 = UNIT_END + 0x34D, // Chars?
//PLAYER_SKILL_INFO_1_1_314 = UNIT_END + 0x34E, // Chars?
//PLAYER_SKILL_INFO_1_1_315 = UNIT_END + 0x34F, // Chars?
//PLAYER_SKILL_INFO_1_1_316 = UNIT_END + 0x350, // Chars?
//PLAYER_SKILL_INFO_1_1_317 = UNIT_END + 0x351, // Chars?
//PLAYER_SKILL_INFO_1_1_318 = UNIT_END + 0x352, // Chars?
//PLAYER_SKILL_INFO_1_1_319 = UNIT_END + 0x353, // Chars?
//PLAYER_SKILL_INFO_1_1_320 = UNIT_END + 0x354, // Chars?
//PLAYER_SKILL_INFO_1_1_321 = UNIT_END + 0x355, // Chars?
//PLAYER_SKILL_INFO_1_1_322 = UNIT_END + 0x356, // Chars?
//PLAYER_SKILL_INFO_1_1_323 = UNIT_END + 0x357, // Chars?
//PLAYER_SKILL_INFO_1_1_324 = UNIT_END + 0x358, // Chars?
//PLAYER_SKILL_INFO_1_1_325 = UNIT_END + 0x359, // Chars?
//PLAYER_SKILL_INFO_1_1_326 = UNIT_END + 0x35A, // Chars?
//PLAYER_SKILL_INFO_1_1_327 = UNIT_END + 0x35B, // Chars?
//PLAYER_SKILL_INFO_1_1_328 = UNIT_END + 0x35C, // Chars?
//PLAYER_SKILL_INFO_1_1_329 = UNIT_END + 0x35D, // Chars?
//PLAYER_SKILL_INFO_1_1_330 = UNIT_END + 0x35E, // Chars?
//PLAYER_SKILL_INFO_1_1_331 = UNIT_END + 0x35F, // Chars?
//PLAYER_SKILL_INFO_1_1_332 = UNIT_END + 0x360, // Chars?
//PLAYER_SKILL_INFO_1_1_333 = UNIT_END + 0x361, // Chars?
//PLAYER_SKILL_INFO_1_1_334 = UNIT_END + 0x362, // Chars?
//PLAYER_SKILL_INFO_1_1_335 = UNIT_END + 0x363, // Chars?
//PLAYER_SKILL_INFO_1_1_336 = UNIT_END + 0x364, // Chars?
//PLAYER_SKILL_INFO_1_1_337 = UNIT_END + 0x365, // Chars?
//PLAYER_SKILL_INFO_1_1_338 = UNIT_END + 0x366, // Chars?
//PLAYER_SKILL_INFO_1_1_339 = UNIT_END + 0x367, // Chars?
//PLAYER_SKILL_INFO_1_1_340 = UNIT_END + 0x368, // Chars?
//PLAYER_SKILL_INFO_1_1_341 = UNIT_END + 0x369, // Chars?
//PLAYER_SKILL_INFO_1_1_342 = UNIT_END + 0x36A, // Chars?
//PLAYER_SKILL_INFO_1_1_343 = UNIT_END + 0x36B, // Chars?
//PLAYER_SKILL_INFO_1_1_344 = UNIT_END + 0x36C, // Chars?
//PLAYER_SKILL_INFO_1_1_345 = UNIT_END + 0x36D, // Chars?
//PLAYER_SKILL_INFO_1_1_346 = UNIT_END + 0x36E, // Chars?
//PLAYER_SKILL_INFO_1_1_347 = UNIT_END + 0x36F, // Chars?
//PLAYER_SKILL_INFO_1_1_348 = UNIT_END + 0x370, // Chars?
//PLAYER_SKILL_INFO_1_1_349 = UNIT_END + 0x371, // Chars?
//PLAYER_SKILL_INFO_1_1_350 = UNIT_END + 0x372, // Chars?
//PLAYER_SKILL_INFO_1_1_351 = UNIT_END + 0x373, // Chars?
//PLAYER_SKILL_INFO_1_1_352 = UNIT_END + 0x374, // Chars?
//PLAYER_SKILL_INFO_1_1_353 = UNIT_END + 0x375, // Chars?
//PLAYER_SKILL_INFO_1_1_354 = UNIT_END + 0x376, // Chars?
//PLAYER_SKILL_INFO_1_1_355 = UNIT_END + 0x377, // Chars?
//PLAYER_SKILL_INFO_1_1_356 = UNIT_END + 0x378, // Chars?
//PLAYER_SKILL_INFO_1_1_357 = UNIT_END + 0x379, // Chars?
//PLAYER_SKILL_INFO_1_1_358 = UNIT_END + 0x37A, // Chars?
//PLAYER_SKILL_INFO_1_1_359 = UNIT_END + 0x37B, // Chars?
//PLAYER_SKILL_INFO_1_1_360 = UNIT_END + 0x37C, // Chars?
//PLAYER_SKILL_INFO_1_1_361 = UNIT_END + 0x37D, // Chars?
//PLAYER_SKILL_INFO_1_1_362 = UNIT_END + 0x37E, // Chars?
//PLAYER_SKILL_INFO_1_1_363 = UNIT_END + 0x37F, // Chars?
//PLAYER_SKILL_INFO_1_1_364 = UNIT_END + 0x380, // Chars?
//PLAYER_SKILL_INFO_1_1_365 = UNIT_END + 0x381, // Chars?
//PLAYER_SKILL_INFO_1_1_366 = UNIT_END + 0x382, // Chars?
//PLAYER_SKILL_INFO_1_1_367 = UNIT_END + 0x383, // Chars?
//PLAYER_SKILL_INFO_1_1_368 = UNIT_END + 0x384, // Chars?
//PLAYER_SKILL_INFO_1_1_369 = UNIT_END + 0x385, // Chars?
//PLAYER_SKILL_INFO_1_1_370 = UNIT_END + 0x386, // Chars?
//PLAYER_SKILL_INFO_1_1_371 = UNIT_END + 0x387, // Chars?
//PLAYER_SKILL_INFO_1_1_372 = UNIT_END + 0x388, // Chars?
//PLAYER_SKILL_INFO_1_1_373 = UNIT_END + 0x389, // Chars?
//PLAYER_SKILL_INFO_1_1_374 = UNIT_END + 0x38A, // Chars?
//PLAYER_SKILL_INFO_1_1_375 = UNIT_END + 0x38B, // Chars?
//PLAYER_SKILL_INFO_1_1_376 = UNIT_END + 0x38C, // Chars?
//PLAYER_SKILL_INFO_1_1_377 = UNIT_END + 0x38D, // Chars?
//PLAYER_SKILL_INFO_1_1_378 = UNIT_END + 0x38E, // Chars?
//PLAYER_SKILL_INFO_1_1_379 = UNIT_END + 0x38F, // Chars?
//PLAYER_SKILL_INFO_1_1_380 = UNIT_END + 0x390, // Chars?
//PLAYER_SKILL_INFO_1_1_381 = UNIT_END + 0x391, // Chars?
//PLAYER_SKILL_INFO_1_1_382 = UNIT_END + 0x392, // Chars?
//PLAYER_SKILL_INFO_1_1_383 = UNIT_END + 0x393, // Chars?
//PLAYER_CHARACTER_POINTS1 = UNIT_END + 0x394, // Int32
//PLAYER_CHARACTER_POINTS2 = UNIT_END + 0x395, // Int32