www.pudn.com > boogiebot.zip > Spells.cs


using System; 
using System.Collections.Generic; 
using System.Text; 
 
namespace BoogieBot.Common 
{ 
    public class Spells 
    { 
        private SpellItem[] spellList; 
 
        public Spells(SpellItem[] sl) 
        { 
            spellList = sl; 
        } 
 
        public override String ToString() 
        { 
            StringBuilder sb = new StringBuilder(); 
 
            sb.Append("Spell Class:\n"); 
 
            return sb.ToString(); 
        } 
 
    } 
 
    public struct SpellItem 
    { 
        public UInt16 spellID; 
        public UInt16 unknown; 
    } 
}