www.pudn.com > boogiebot.zip > Spells.cs
using System;
using System.Collections.Generic;
using System.Text;
namespace BoogieBot.Common
{
public class Spells
{
private SpellItem[] spellList;
public Spells(SpellItem[] sl)
{
spellList = sl;
}
public override String ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append("Spell Class:\n");
return sb.ToString();
}
}
public struct SpellItem
{
public UInt16 spellID;
public UInt16 unknown;
}
}