www.pudn.com > boogiebot.zip > Reputation.cs
using System;
using System.Collections.Generic;
using System.Text;
namespace BoogieBot.Common
{
public class Reputation
{
private ReputationItem[] reputationList;
public Reputation(ReputationItem[] rl)
{
reputationList = rl;
}
public override String ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append("Reputation Class:\n");
return sb.ToString();
}
}
public struct ReputationItem
{
public Byte flag;
public UInt32 standing;
}
}