www.pudn.com > boogiebot.zip > Reputation.cs


using System; 
using System.Collections.Generic; 
using System.Text; 
 
namespace BoogieBot.Common 
{ 
    public class Reputation 
    { 
        private ReputationItem[] reputationList; 
 
        public Reputation(ReputationItem[] rl) 
        { 
            reputationList = rl; 
        } 
 
        public override String ToString() 
        { 
            StringBuilder sb = new StringBuilder(); 
 
            sb.Append("Reputation Class:\n"); 
 
            return sb.ToString(); 
        } 
 
    } 
 
    public struct ReputationItem 
    { 
        public Byte flag; 
        public UInt32 standing; 
    } 
}