www.pudn.com > boogiebot.zip > QuestLog.cs


using System; 
using System.Collections.Generic; 
using System.Text; 
 
namespace BoogieBot.Common 
{ 
    public class QuestLog 
    { 
        private QuestItem[] questItemList; 
 
        public QuestLog(Object po) 
        { 
        } 
 
        public override String ToString() 
        { 
            StringBuilder sb = new StringBuilder(); 
 
            sb.Append("QuestLog Class:\n"); 
 
            return sb.ToString(); 
        } 
    } 
 
    public struct QuestItem 
    { 
        public UInt32 unk1; 
        public UInt32 unk2; 
        public UInt32 unk3; 
    } 
}