www.pudn.com > boogiebot.zip > QuestLog.cs
using System;
using System.Collections.Generic;
using System.Text;
namespace BoogieBot.Common
{
public class QuestLog
{
private QuestItem[] questItemList;
public QuestLog(Object po)
{
}
public override String ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append("QuestLog Class:\n");
return sb.ToString();
}
}
public struct QuestItem
{
public UInt32 unk1;
public UInt32 unk2;
public UInt32 unk3;
}
}