www.pudn.com > stocksoft.rar > FloatEdit2.cpp


// FloatEdit2.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "Accobook_CE.h" 
#include "FloatEdit2.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CFloatEdit2 
 
CFloatEdit2::CFloatEdit2() 
{ 
} 
 
CFloatEdit2::~CFloatEdit2() 
{ 
} 
 
 
BEGIN_MESSAGE_MAP(CFloatEdit2, CEdit) 
	//{{AFX_MSG_MAP(CFloatEdit2) 
	ON_WM_CHAR() 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CFloatEdit2 message handlers 
 
void CFloatEdit2::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)  
{ 
	// TODO: Add your message handler code here and/or call default 
static CString separators(_T(".")); 
//static CString separators(_T("ĄŁ")); 
TCHAR tChar=(TCHAR)nChar; 
if((IsCharAlphaNumeric(tChar)&&!IsCharAlpha(tChar)) 
   ||separators.Find(nChar)!=-1 
   ||tChar==8||nChar==12290||nChar==0xa1||nChar==0xe3||nChar==0x00b0) 
	{ 
	CEdit::OnChar(nChar, nRepCnt, nFlags); 
	} 
else 
	MessageBeep(MB_ICONASTERISK); 
	 
} 
 
CFloatEdit2::operator float() 
{ 
double dReturn; 
CString number; 
LPTSTR endpointer; 
GetWindowText(number); 
#ifdef _UNICODE 
	dReturn=wcstod((LPCTSTR)number,&endpointer); 
#else 
	dReturn=strtod((LPCTSTR)number,&endpointer); 
#endif 
	return (float)dReturn; 
} 
 
float CFloatEdit2::operator =(float f) 
{ 
return f; 
}