www.pudn.com > ATimeToKill.rar > sod.h


#ifndef __SOD_H 
#define __SOD_H 
 
/* 
	SOD.H 
 
	The CSodEnemy class 
 
	OpenGL Game Programming 
	Author: Kevin Hawkins 
	Date: 3/30/2001 
	Description: The CSodEnemy represents the Sod model 
			   enemy. This enemy is considered smarter, 
			   but has weaker armor than the Ogre. 
 
*/ 
 
#include "enemy.h" 
#include "ogro.h" 
#include  
 
class CSodEnemy : public CEnemy 
{ 
protected: 
	void OnProcessAI(); 
	void OnCollision(CObject *collisionObject); 
	void OnPrepare(); 
 
public: 
	CSodEnemy() { Load(); } 
	CSodEnemy(float x, float z) { position.x = x; position.z = z; Load(); } 
	~CSodEnemy() {} 
 
	void Load(); 
}; 
 
 
#endif