www.pudn.com > test_vc_11.rar > buttons.h


#if !defined(AFX_BUTTONS_H__A1F05673_6A15_4C4F_ADFC_9B3E8EDD8279__INCLUDED_) 
#define AFX_BUTTONS_H__A1F05673_6A15_4C4F_ADFC_9B3E8EDD8279__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ 
 
// NOTE: Do not modify the contents of this file.  If this class is regenerated by 
//  Microsoft Visual C++, your modifications will be overwritten. 
 
 
// Dispatch interfaces referenced by this interface 
class CButton1; 
 
///////////////////////////////////////////////////////////////////////////// 
// CButtons wrapper class 
 
class CButtons : public COleDispatchDriver 
{ 
public: 
	CButtons() {}		// Calls COleDispatchDriver default constructor 
	CButtons(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} 
	CButtons(const CButtons& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} 
 
// Attributes 
public: 
 
// Operations 
public: 
	short GetCount(); 
	void SetCount(short nNewValue); 
	CButton1 GetItem(VARIANT* Index); 
	void SetRefItem(VARIANT* Index, LPDISPATCH newValue); 
	void Remove(VARIANT* Index); 
	void Clear(); 
	CButton1 Add(VARIANT* Index, VARIANT* Key, VARIANT* Caption, VARIANT* Style, VARIANT* Image); 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_BUTTONS_H__A1F05673_6A15_4C4F_ADFC_9B3E8EDD8279__INCLUDED_)