www.pudn.com > test_vc_11.rar > buttons.h
#if !defined(AFX_BUTTONS_H__A1F05673_6A15_4C4F_ADFC_9B3E8EDD8279__INCLUDED_)
#define AFX_BUTTONS_H__A1F05673_6A15_4C4F_ADFC_9B3E8EDD8279__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CButton1;
/////////////////////////////////////////////////////////////////////////////
// CButtons wrapper class
class CButtons : public COleDispatchDriver
{
public:
CButtons() {} // Calls COleDispatchDriver default constructor
CButtons(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CButtons(const CButtons& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
short GetCount();
void SetCount(short nNewValue);
CButton1 GetItem(VARIANT* Index);
void SetRefItem(VARIANT* Index, LPDISPATCH newValue);
void Remove(VARIANT* Index);
void Clear();
CButton1 Add(VARIANT* Index, VARIANT* Key, VARIANT* Caption, VARIANT* Style, VARIANT* Image);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BUTTONS_H__A1F05673_6A15_4C4F_ADFC_9B3E8EDD8279__INCLUDED_)