www.pudn.com > promptshaderey.zip > WDebugConsoleRenderingContext.cpp
// --------------------------------------------------------------------------
// Dingus project - a collection of subsystems for game/graphics applications
// --------------------------------------------------------------------------
#include "stdafx.h"
#include "WDebugConsoleRenderingContext.h"
using namespace dingus;
void CWDebugConsoleRenderingContext::write( const std::string& message )
{
OutputDebugString( message.c_str() );
}