www.pudn.com > promptshaderey.zip > WDebugConsoleRenderingContext.cpp


// -------------------------------------------------------------------------- 
// Dingus project - a collection of subsystems for game/graphics applications 
// -------------------------------------------------------------------------- 
#include "stdafx.h" 
 
#include "WDebugConsoleRenderingContext.h" 
 
using namespace dingus; 
 
 
void CWDebugConsoleRenderingContext::write( const std::string& message ) 
{ 
	OutputDebugString( message.c_str() ); 
}