www.pudn.com > promptshaderey.zip > W32StdConsoleRenderingContext.h
// --------------------------------------------------------------------------
// Dingus project - a collection of subsystems for game/graphics applications
// --------------------------------------------------------------------------
#ifndef __WIN32_CONSOLE_H
#define __WIN32_CONSOLE_H
#include "Console.h"
namespace dingus {
class CW32StdConsoleRenderingContext : public IConsoleRenderingContext {
public:
CW32StdConsoleRenderingContext();
virtual ~CW32StdConsoleRenderingContext();
void write( const std::string& message );
private:
HANDLE mConsoleHandle;
};
}; // namespace
#endif