www.pudn.com > promptshaderey.zip > FileConsoleRenderingContext.h


// -------------------------------------------------------------------------- 
// Dingus project - a collection of subsystems for game/graphics applications 
// -------------------------------------------------------------------------- 
 
#ifndef __FILE_CONSOLE_H 
#define __FILE_CONSOLE_H 
 
#include "Console.h" 
#include  
 
namespace dingus { 
 
	 
class CFileConsoleRenderingContext : public IConsoleRenderingContext { 
public: 
	CFileConsoleRenderingContext( const std::string& fileName ); 
	virtual ~CFileConsoleRenderingContext(); 
 
	virtual void write( const std::string& message ); 
 
private: 
	std::ofstream	mFile; 
}; 
 
}; // namespace 
 
#endif