www.pudn.com > promptshaderey.zip > FileConsoleRenderingContext.cpp
// -------------------------------------------------------------------------- // Dingus project - a collection of subsystems for game/graphics applications // -------------------------------------------------------------------------- #include "stdafx.h" #include "FileConsoleRenderingContext.h" #includeusing namespace dingus; //--------------------------------------------------------------------------- // CFileConsoleRenderingContext //--------------------------------------------------------------------------- CFileConsoleRenderingContext::CFileConsoleRenderingContext( const std::string& fileName ) : mFile( fileName.c_str() ) { } CFileConsoleRenderingContext::~CFileConsoleRenderingContext() { } void CFileConsoleRenderingContext::write( const std::string& message ) { mFile << message; mFile.flush(); }